Breathing Room
This map was featured on 2012-08-11
While a VERY VERY STRONG map-maker, Mute_Monk never got the CONGRATULATIONS he deserved. For this reason, I come here today to show you Breathing Room. This map is really hard! Not many can beat it, probably. I sure haven't! I have, however, played it enough to know how good it is. Showcasing an amazingly original concept and numerous superfluous mines, author blends the past... with the present. Before you shout, "Hey wait!!! The enemies consist of mostly thwumps! I might get bored!" you must know that they-- the thwumps-- are used most effectively. Think before you play, kids! Hah hah! — artistolipto
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Comments
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2012-08-13
Uhmmm,,
Complex.
Personally, I think Personally, I think Featuring it is neither what the reviewer likes or what will please the community. Obviously it will be closer to the reviewer like that what community like. But personally, I think that Featuring is basically otherwise acknowledge, in this case in the front page of NUMA, a job really well done.
A map, or alternatively, an use of the Neditor, made on an extraordinary way. Of course there are some pre-established basis of what may be well and what could be wrong.
Something that can prove what I say, would be for example, Featuring an door eerie, an excellent door eerie, possibly to many community members do not like, but if the map and the use of the editor was excellent, worthwhile Featuring and recognize that work. I will do the test.
Personally, I think Personally, I think Featuring it is neither what the reviewer likes or what will please the community. Obviously it will be closer to the reviewer like that what community like. But personally, I think that Featuring is basically otherwise acknowledge, in this case in the front page of NUMA, a job really well done.
A map, or alternatively, an use of the Neditor, made on an extraordinary way. Of course there are some pre-established basis of what may be well and what could be wrong.
Something that can prove what I say, would be for example, Featuring an door eerie, an excellent door eerie, possibly to many community members do not like, but if the map and the use of the editor was excellent, worthwhile Featuring and recognize that work. I will do the test.
2012-08-12
Featuring isn't about what you like.
It's about what you think the community will like.
2012-08-12
It's all about taste, man
Why don't you just become a reviewer?
2012-08-12
Watching my old demo makes me smile.
I used to be such a novice.
2012-08-12
The review... has some flaws.
Let's leave it at that.
2012-08-12
The review is great
be quiet!
2012-08-12
AGD
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2012-08-11
This isn't very hard
at all. Huh??? Great map, 5/5!
2012-08-11
...
...romaniac nice save on that small wall when falling down towards the exit!...
...5/5...
...5/5...
2010-03-19
AGD
Since it is possible to get into the exit key zone without opening the door first, I think you should have made the way into there a bit long winded if the player were to choose the way through the door.
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2010-03-19
Indeed, this is a Cool Map.
Fast AlmostGD.
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2010-03-18
4.5/5
Rounded up, of course.
I liked the gameplay a lot. It was not particularly challenging, but it had it's quirkiness and some cool moments. I liked the gold placement, although it would have been nice if there was some more ambitious gold. That said, the overall aesthetic, which is to say, Homer Simpson's Foot, (tiles) was somewhat lacking for me. I especially did not like the mines on the side. They crowded what could have been essentially solved from a gameplay perspective with about five mines without adding much stylistically. Slow AGD:
I liked the gameplay a lot. It was not particularly challenging, but it had it's quirkiness and some cool moments. I liked the gold placement, although it would have been nice if there was some more ambitious gold. That said, the overall aesthetic, which is to say, Homer Simpson's Foot, (tiles) was somewhat lacking for me. I especially did not like the mines on the side. They crowded what could have been essentially solved from a gameplay perspective with about five mines without adding much stylistically. Slow AGD:
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2009-12-13
impossible
i'm sorry. it is. 4 stars for the effort though
artistolipto
My review rocks!!!