NUMA

necessity, part one

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Author uNcoNditioNal
Tags action author:unconditional bitesized playable rated
Created 2007-08-12
Last Modified 2007-08-13
Rating
4
by 16 people.
Map Data

Description Once upon a time not long ago, when people wore pyjamas and lived life slow, when laws were stern and justice stood, there lived two lil’ boys, this is what they said:
"Me & you, we gonna make some cash, robbing old folks and making a dash”

They did the job, money came with ease, but one couldn’t stop, its like he had a disease. He robbed another and another and a sister and her brother, tried to rob a man who was a D.T. undercover. The cop grabbed his arm, he started acting erratic, he said “Keep still, boy, no need for static," Punched him in his belly and he gave him a slap, but little did he know the lil' boy was strapped.

The kid pulled out a gun, he said "Why'd ya hit me?". The barrel was set straight for the cops kidney. The kid, he starts to figure "I'll do years if I pull this trigger" So he cold dashed and ran around the block.

Other maps by this author

Thumbnail of the map 'The Golden Path' Thumbnail of the map 'Lies (Pt. I)' Thumbnail of the map 'Lies (Pt. II)' Thumbnail of the map 'Lies (Pt. III)' Thumbnail of the map 'Club Foot. [Final Version]' Thumbnail of the map 'Born slippy'
The Golden Path Lies (Pt. I) Lies (Pt. II) Lies (Pt. III) Club Foot. [Final Version] Born slippy

Comments

Pages: (0)

like Mechtra said, he's improving with his own tools.

...

He's making the same map with the same elements and the same gameplay. It's not about inspiration. At all.

yahoozy,

while I admit you are actually right about these things in my case, uNcoN can basically continue to make these levels, and whether or not they contain components that have been used before, HE'S DOING IT BETTER. These are incredible maps. It's like in music: you have to steal ideas from others. Otherwise it wouldn't sound like music as we know it, and besides no one wanting to hear it (so you wouldn't make a profit) it wouldn't actually be real music. Innovation isn't the end-all-be-all, really. It's just one means to an end: great levels. If any one author can make a great map, and many people find it to be fun, than it is acceptable to continue making maps like this.

Whoo, I'm rambling. I probably just said at least four things that don't make sense. balh. blah. :P

AGD.

Meh, messed the ending up.
Demo Data

Pretty nice.

Although there's something with the enemy placement that seems to bug me.

Ah well.

I'm sorry about that.

AGD

It was okay.
Demo Data
not too interesting and i find the rocket annoying, i see what yahoozy is saying also, its good to have a style but these dont vary enough, its more like they're becoming the same map

or very similar
Demo Data
http://numa.notdot.net/map/97467
http://numa.notdot.net/map/98572
http://numa.notdot.net/map/99434

That's what I'm trying to say.

AGD

Slow-ish...
Demo Data

nice mang

pure genie-ous

5aved
Just like I've seen your flowy gameplay, haphazard mine and unkempt tile placement.

5

delicioussssss
I've seen all of this before. So much. :/

Can be found in all its glory here.

*cough*

Slick Rick - Children's Story, *cough* =D
Sexalicious stuff.

^_^
~Mosh

5aved.

I adore the objects and the tiles.
Excellent innovation, too. It just screams "Alex" in all aspects of it's style.

Cheers,
~Mosh

1482 buddy.

Great demo.

They say in 1492

Nate AGD'ed a level, and yeah, it's true.
Woo Hoo.
Demo Data

argh

one of my lower-quality AGD's. faster!!!
Demo Data

Cheers Nate,

It's a pleasure to rock your socks my man.

gorgeous

stunning, and breathtaking

bitesized, and favorited, 5/5 ninjas.

You fucking rock my socks, man.