The Golden Path
Author | uNcoNditioNal |
---|---|
Tags | action author:unconditional bitesized playable race rated |
Created | 2007-07-15 |
Last Modified | 2007-07-15 |
Rating |
4 by 13 people.
|
Map Data | |
Description | As I walked along,the supposed golden path, I was confronted, by mysterious spectres. They pointed to the graveyard, over on yonder hill. I paused in cosmic reflection, confused and wondering, of how I came to die.
I was confused. For if I was dead, how and why, did I die? But I composed myself, and decided I should face it. |
Other maps by this author
Comments
Pages: (0)
2007-08-05
Races have become too art student.
Bah.
2007-07-15
mediocre AGD
4/5
Demo Data |
---|
2007-07-15
cool race
im not sure its worth a 5 though....
4/5
4/5
2007-07-15
Fastest Completion
Demo Data |
---|
2007-07-15
I keep on dying on the glitchy launchpad
Demo Data |
---|
2007-07-15
Fastest AGD
Fantastic map. I loved it. 5aved
Demo Data |
---|
2007-07-15
I meant 4.5/5
I forgot the .5.
2007-07-15
Fast completion
Lovely map. I was going to say "you should tag it race" but you did. I particularly love the amount of choice you get for completion, and that zap drone path. 4/5
Demo Data |
---|
2007-07-15
Faster.
Nice map.
I would have bitesized if he didn't. =D
5aved
I would have bitesized if he didn't. =D
5aved
Demo Data |
---|
2007-07-15
agd.
kinda fast. could've been faster. fun level. 4.5/5
Demo Data |
---|
2007-07-15
Fast completion
Non-AGD. Lotsa luck with the rocket.
Demo Data |
---|
2007-07-15
AGD
I could do slightly better, but I'm off to play some Guitar Hero II.
Congrats on another incredible map... also could you PM me on the forums if you're willing to playtest a map?
Congrats on another incredible map... also could you PM me on the forums if you're willing to playtest a map?
Demo Data |
---|
2007-07-15
extremely slow second-try AGD
I see a good flow now, and I'm taking it.
This is fantabulous. 10/10 on a scale of gameplay, in my faves. I rate 5/5.
I particularly like the beginning, and the peculiar sense of half-linearity. It's good, really fun, really sexy. Everything a map should be, but supah-massively more amazing. (One thing I disliked, just one, is that the lower right floorguard does very little)
The weird tile experimentation on the upper right room is odd but doesn't quite detract from the look; it doesn't affect gameplay either... so I like it.
I know I just bitesized your previous map but this is even better. So bitesized also.
In addition to all that mumbo-jumbo, I was just wondering if you would mind play-testing a map of mine for me? It's for starry knights. I'm not submitting it to NUMA but I think it might benefit from a little peer editing...
yah? nah?
This is fantabulous. 10/10 on a scale of gameplay, in my faves. I rate 5/5.
I particularly like the beginning, and the peculiar sense of half-linearity. It's good, really fun, really sexy. Everything a map should be, but supah-massively more amazing. (One thing I disliked, just one, is that the lower right floorguard does very little)
The weird tile experimentation on the upper right room is odd but doesn't quite detract from the look; it doesn't affect gameplay either... so I like it.
I know I just bitesized your previous map but this is even better. So bitesized also.
In addition to all that mumbo-jumbo, I was just wondering if you would mind play-testing a map of mine for me? It's for starry knights. I'm not submitting it to NUMA but I think it might benefit from a little peer editing...
yah? nah?
Demo Data |
---|
2007-07-15
amazing map
and a slow adg as well
4.5 and fav
4.5 and fav
Demo Data |
---|
GokuDB