Aerodynamic (Fastidious)
Author | uNcoNditioNal |
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Tags | action author:unconditional bitesized playable puzzle rated |
Created | 2007-07-13 |
Rating |
4 by 11 people.
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Map Data | |
Description | I got the basic bounceblock idea down pretty early on in this one, inspired by anguspauls's most recent map, Negative Twilight and thought it could work as the base of a decent map. I then really tweaked and tweaked the object placement, even editing the code to make sure everything was pixel perfect, and I ended up with this uncluttered, minimalistic beast of a map. Having played it for a while, I came to the conclusion that it worked.
Have fun with it. |
Other maps by this author
Comments
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2007-07-14
I found this really awkward
Sorry. 3.5.
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2007-07-14
AGD
really fast
and shows another way to get the bottom gold
:P
and shows another way to get the bottom gold
:P
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2007-07-14
*congratulations.
Bah.
2007-07-13
I found it fairly akward to move around in,
but that's probably just me. Anyways, congradulations on the bitesize.
2007-07-13
...
I got it! but no demo still... I think this is verging on a bitesize? yes indeedy!
....
'sized.
....
'sized.
2007-07-13
mech
heres the lower gold, theres another way to get it by running off the curve right next to it.
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2007-07-13
Completion
surprisingly difficult. I kept messing up that jump to the lower gold...
Demo Data |
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2007-07-13
4.5/5, btw
909... woot. The LEP emergency number.
Demo Data |
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2007-07-13
so
I played it. I liked it. There's a completion demo coming up... but. Here's my AGD attempt.. and I got a bit frustrated. How do you get that swathe of gold in the lower left middle near the start??? I'm clueless. I need a demo..
Demo Data |
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Yahoozy
The breaks in the tiles make the movement more awkward than it needs to be.
3.5