NUMA

Why We Build Up

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Author APulse
Tags author:apulse featured playable rated
Created 2012-10-12
Last Modified 2012-10-12
Rating
4
by 8 people.
Map Data

Description expansion of Sugarcane [nmaps.net]

This map was featured on 2013-06-15

I begin! I can escape death, jump my way up through stick-held open-ended blocks, but who the hell do you think I am?! No, I'll risk life on the sprawl; after all, I am rather ripped. Now watch me, as I show you that these enemies really are total trash, as I fly 'cross the breeze, as I taunt these assholes across this mote! What a waste these saucer-like machines are, sleepin' around while I dodge their burning spears.

Goddamn I'm sonic. — Sunset

Other maps by this author

Thumbnail of the map 'Sky Vault' Thumbnail of the map 'Wind Breaker' Thumbnail of the map 'Free Flow' Thumbnail of the map 'Grist' Thumbnail of the map 'Sugarcane' Thumbnail of the map 'The Other Way'
Sky Vault Wind Breaker Free Flow Grist Sugarcane The Other Way

Comments

Pages: (0)

you're so good!

AGD

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agd

nail-biting... would've been a bit better if it had at least half a tile more fortification in each section...
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you

fucker haha. Noticed that chain had been still a littttle too long and started to run but it was already too late...
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i love sunset too

but only a little bit

AGD.

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SR, awesome map, awesome feature!
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Yes,

That's surely a better version a more playable than the previous one.

Whoops

It's easy if you know how to do it
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without "of".

half gold demo

this concept is really really great. despite of the difficulty, I enjoy getting the gold.
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