NUMA

Game time

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Author mystro23
Tags 23 author:mystro23 featured mystro rated
Created 2011-03-06
Last Modified 2011-03-12
Rating
4
by 18 people.
Map Data

Description This is not meant to be the sexiest map ever, I'm attempting to tweak my gameplay skills, so please tell me what you think.
Edits for atob <3

This map was featured on 2013-04-14

Simplicity is not a small task, in fact it's a pretty huge one. Which is possibly why the the last two syllables of the word are synonym for metropolis.

Let's backtrack: anyone can simplify - 'less is more' isn't difficult by default if you consider it plainly - but getting it right is a labour sprawling and complex, the capital rather than the minor.

The kick is that some make it seem so effortless, but even the coolest breezes and easiest smiles were built on myriad variables, when everything was just right... — astheoceansblue

Other maps by this author

Thumbnail of the map 'I'm starting to get an attraction' Thumbnail of the map 'Nightmare' Thumbnail of the map 'A jumping enthusiast' Thumbnail of the map 'Can you feel that' Thumbnail of the map 'Derived from Linear Equations' Thumbnail of the map 'Mahi, A Jumping Enthusiest'
I'm starting to get an attraction Nightmare A jumping enthusiast Can you feel that Derived from Linear Equations Mahi, A Jumping Enthusiest

Comments

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nice map!

5/5
speedrun
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Thanks ska :)

I mean my route was pretty decent, but I have this OCD where I need my runs to be very smooth. The run I originally posted was full of trips and whatnot. This AGD is a lot smoother and it paid off.
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swipenet,

your run was by no means sloppy... at any rate, I chipped a couple of frames off your agd.
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Lol

I don't really see it, I suppose it's a good example of simplicity but by no means the best.

I give this map a 5 because it is really good and deserves it !

I see your point

Yes, it's entertaining and worth the attention. I love simplistic maps, but I still don't consider this to be anything too special, even if the comments below may be enough evidence to show that I may be the only one with this opinion - haha.
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"unique"

Is not the only qualifier. Making a map like this that isn't boring is difficult. It's very worthy of attention.

Very overrated

It's fun to play and the enemy placement is spot on too, but this map is not what I'd call unique! However, it probably is worth the feature - classic metanet-style maps are always fun to go back to.

AGD

Raised the bar a little. Still very sloppy.
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perfect enemy placement.

agd

easily improvable, but I guess I have to set the bar someowhere...

Solid map, good feature.
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Slow Completion

This map is amazing! I loved the tileset. The gold was awesome-placed! The exit switch room was pretty good! The zap drone in there was awesome! It just needed some gold. Also, the exit door was a bit misplaced. Keep it up, dude! 4aved.
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Very metanet-ish, which means it's awesome

speed

1118 frames
NReality
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...
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my agd ;D
I still love this map.
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It's on my profile as well?
cant say from were.

I'll remove the thwump, I like this for the most part.

PS

I'm not a fan of gold right next to mines for the most part, but it works here imo.

Oh man

playing with flu is not good...

I completely disagree with mahi, the open space is what makes this good imo /especially/ the use in the rocket room.

Nice map, the only let down for me was the thwump at the end, it felt very awkward compared to the ease of the rest.
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better than usual

there's still that unsexy open space, particularly in the rocket and door-switch rooms. also that mine right next to the very top gold is bad. remove it. otherwise, a noticeable improvement in enemies, still not perfect, but better.
Hahahahaha, we have very different definitions. XD

This is experimenting to me sunset haha, I prefer flowy and curvy gold haha

episodish map
I like it