NUMA

No Smoke

Thumbnail of the map 'No Smoke'

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Author Yahoozy
Tags action author:yahoozy playable rated
Created 2010-08-03
Last Modified 2010-08-03
Rating
4
by 6 people.
Map Data

Description No Smoke

Other maps by this author

Thumbnail of the map 'Holy Throat' Thumbnail of the map 'The Sirens' Thumbnail of the map 'Ex éleveur de renards argentés' Thumbnail of the map 'Why Hide' Thumbnail of the map 'You're Home' Thumbnail of the map 'Transcript'
Holy Throat The Sirens Ex éleveur de renards argentés Why Hide You're Home Transcript

Comments

Pages: (0)

AGD

.
Demo Data

The gameplay

was lacking compared to your usual standard.

not dead demo

fun map per usual by yahoozy
Demo Data
They're solid, I'm just saying I preferred them a lot more when they had a more friendly and less cold, calculated feel.

Are you serious Blackson? I thought jumping up to the top area was comparatively easy. I though the gold in the bottom right was the hardest given the large number of gausses (I felt there were too many down there).
Overall, I quite like this map. 4

Are you serious Blackson? I thought jumping up to the top area was comparatively easy. I though the gold in the bottom right was the hardest given the large number of gausses (I felt there were too many down there).
Overall, I quite like this map. 4
and I admit it took me a long time to warm to Yahoozy's style, but imo he has been the best author this year.

This map

is well summarised in the preceding comments
AGD
Demo Data

I like it enough

but not enough variance really. I think your maps have been a lot worse for the past year or so, or at least i've enjoyed them less, primarily because your maps are often based too much on the same kind of gameplay, and if not that, usually has a much colder kinda feel when i play them. like. your.. 'middle-maps'? ish. The ones around the middle of your archive, they often have a lot more variance, and are all a lot for friendly to play and more fun. Your later maps are technically good, and have cool structures and things, but often feel kind of cold and artificial and rely on the one gameplay basis. I don't know if that makes sense, if it does it'd be sweet if you'd take it into account haha. I used to love your maps, I like them now, but nothing in comparison.

agd

4.5^
faved
Demo Data

Completion.

Jumping up into the upper area proved much harder than the rest of the map (gold grabbing included). Not very Yahoozy-original, but fun nonetheless.
Demo Data