Suicide Invoice
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2010-04-23
http://pastebin.com/FAdDcaiu
I thought I'd make sort of like a drone creater. I messed up your tiles a little bit, so if you could make them look more machinery that'd be swelllllll. I thought maybe put some sort of thing on the other side that creates a drone path. I didn't want it to be like, a circular path, where they just keep rotating, but rather when they navigate places. If you like the circle go ahead with what you feel.
2010-04-23
IRC won't let me on
Just leave the first step in a comment on one of my maps.
2010-04-21
yes i am still interested in reviewing...
sorry for the unusually long delay, I've just been very busy :S I'll try and get one done by next week.
2010-04-20
It's a good map
But it's far more fun without the chaingun. I tried it both ways, because whilst the chaingun was there, I wasn't having a very fun time. The environment isn't open enough for you to be able to dodge the guass and the chaingun at the same time, and this meant getting around was a real pain in the ass. Especially when you were going for gold.
4/5
4/5
2010-04-16
asdf
Round 4 begins on April 17th! - Maps are due the 24th - Theme is: 'Against the Machinery'
2010-04-16
Demo
Played this the first time you subbed it. I think the middle section w/ the bounceblocks gets a little bit too hectic for my taste. The cg and gauss shooting you down gets annoying after a bit. If I could rate, I'd say 3.5
Demo Data |
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2010-04-16
5aved
Gameplay was awesome, tiles were awesome, enemies were awesome... Just awesome map.
Pheidippides
Whew.