'--[•]-,-[•]--'
Author | el_devo |
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Tags | action author:el_devo oneways playable unrated |
Created | 2009-11-05 |
Last Modified | 2009-11-05 |
Rating | 1 more votes required for a rating. |
Map Data | |
Description | soo.. who would be interested if i made a
cumulative guide of all glitches in N+ DS? I have not found any such guides yet i personally have found nearly 50 glitches i.e. -ninja going through walls -warping with one-ways -gausses shooting through walls -more stuff i cant remember now :D if a lot of people would use it i would make it the catch: i would need some people to help |
Other maps by this author
Comments
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2010-01-09
for your map
the tiles and mines and gameplay are great, ive provided a couple examples for gold or whatever. I didnt put it near the exit cuz i honestly didnt no how to. I'd suggest something diagnolly for the level cuz everythings on a slant
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2009-12-04
I like the exit switch.
Tiles are kinda neat.
Demo Data |
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2009-11-19
You sub
Cuz i haveto go to drum lessons now, ill b back in an hour or so tho.
just put both our names in the tags and establish that its a collab among you and me in the description. Add anything else you want in the description.
just put both our names in the tags and establish that its a collab among you and me in the description. Add anything else you want in the description.
2009-11-19
LAWLZ I LOVE IT
thats the name
2009-11-19
lemme make those easier to read
Frollick Cave
Clark the Amoeba
Cracked Eggs
Ninja Ass-Whoopin' Episode of Corn
Obsidian Tart
Incorrigible Insanity
Mania in the Crania
Too Hot for Heated Rocks
Clark the Amoeba
Cracked Eggs
Ninja Ass-Whoopin' Episode of Corn
Obsidian Tart
Incorrigible Insanity
Mania in the Crania
Too Hot for Heated Rocks
Frollick Cave Clark the Amoeba Cracked Eggs Ninja Ass-Whoopin' Episode of Corn Obsidian Tart Incorrigible Insanity Mania in the Crania Too Hot for Heat Death
2009-11-18
nah,
it was too easy that way
2009-11-18
no wait
i put an exit switch, copy my last data and delete any added spaces at the end in the text box
2009-11-18
very few changes,
1 rocket placement change, 1 added gold circle, and moved one gold circle up once and side twice on c-snap. Also added one tile. I dont expect you to notice the last two.
I think this map is pretty close if not finished
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I think this map is pretty close if not finished
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a little bit enemy changes, and i changed some tiles on the frame to make it less boring. I also made the level a bit more difficult with an added rocket, mostly because the part where the door is, was really easy (because you were only attacked by one rocket). Now almost everywhere you go your attacked by a rocket and a gauss
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2009-11-17
I added a lot,
I added like a second floor basically, I tried to keep to the style you had on the bottom, i think i did alright of a job.
The sides where the two parts conjoin are bland tho.. and i cant think of anything to put there that makes it more interesting looking but doesnt make the gameplay different. If you want you could try to do somethin with those.
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The sides where the two parts conjoin are bland tho.. and i cant think of anything to put there that makes it more interesting looking but doesnt make the gameplay different. If you want you could try to do somethin with those.
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2009-11-17
O woops sorry
i failed to read your comment on open.
2009-11-17
some tiles
And a few mines.
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2009-11-17
ok,
catching some ideas
2009-11-08
I would enjoy the glitch guide
got N+ DS yesterday.
2009-11-06
looks nice.
ok. 3/5
agd
agd
Demo Data |
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2009-11-05
is your title
a pair of glasses?
capnshazmo
the gold* patter i mean