NUMA

Pylon Climbing

Thumbnail of the map 'Pylon Climbing'

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Author Diamondeye
Tags action author:diamondeye easy-medium mapdraft5 rated
Created 2009-05-27
Last Modified 2009-05-27
Rating
4
by 6 people.
Map Data

Description This is my map submission for the fifth round of PALEMOON's Mapdraft! RCE!

Packs used:

Improvise Or Something, I Don't Know
Items
10 Doors of your choice (10 trap doors)
10 Drones of your choice (10 'dumb'drones)
10 Gold OR 10 Mines
10 Mines OR 10 Gold

I Ain't No Rat In A Maze
Rule
You cannot place Locked Doors in your map. If any of your packs have optional locked doors you must use the other option.

Generation X
Tiles
If you have 99 Maps OR LESS:
25 E Tiles
10 'Two' Tiles
10 'Six' Tiles

If you have 100 maps OR MORE:
15 E Tiles
5 'Two' Tiles
5 'Six Tiles


Spikes, Diamonds, Triangles
Booster
9 'Two' Tiles
9 'Three' Tiles
9 Gold
3 Mines

Other maps by this author

Thumbnail of the map 'Two Rooks' Thumbnail of the map 'Schisma' Thumbnail of the map 'Corridors' Thumbnail of the map 'It's A Trap! (Mapdraft)' Thumbnail of the map 'Broken Strings' Thumbnail of the map 'Our Farewell'
Two Rooks Schisma Corridors It's A Trap! (Mapdraft) Broken Strings Our Farewell

Comments

Pages: (0)

the tiles weren't fun, and the gold should have been optional.
Good map though.
3

Thanks for the rate, comment and demo, Golfkid. The map's now rated ^^ I hope PALEMOON likes it aswell.

AGD

Not a bad use of tiles, in my opinion, but then again I don't use them very well myself usually. I think it was a good use of 10 trapdoors/drones in such a small space.

Able to beat RandomDigits by a few frames.
Demo Data

Thanks Seneschal, I hadn't spotted the electrocution thing. The three left-bottom tiles are there to fit the theme on the two other "pylons", but I can see why they would obstruct gameplay.

I liked

the use of drone pathing here. I agree about the optional gold placement being a better idea, plus I didn't like how you used those three tiles in the bottom left - maybe put them in the corners instead? They obstructed gameplay, imo. Also, the drones can electrocute you through the trap doors, which is annoying.
Overall, could have been better, but decent use of the packs you got.
3

Thanks for the feedback, RD. You're right that I could've used the gold better, but the other things would be kind of hard - this was one of the only ways I could imagine using 10 doors and 10 drones with so few tiles, and the aesthetics were really hard to do with only 'two', 'three', 'six' and 'E'.

Anyway, thanks for the comment. I'd like it if some of the other people who rated the map would leave a comment as well :)

AGD.

Plays better than the thumbnail promised.
I found the wait after the drones to be kinda boring.
The tiles made it awkward... decent for highscoring I guess.
I'd suggest working on your aesthetics more... Although I guess you can't really with this pack.
It might have been nice to have the gold be more optional.
Overall, I'd say it's too boring.
Demo Data