NUMA

A sad day

Thumbnail of the map 'A sad day'

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Author Diamondeye
Tags action author:diamondeye chaingun decorative unrated
Created 2009-04-22
Last Modified 2009-04-22
Rating 4 more votes required for a rating.
Map Data

Description A single flower / by a desolate grave / Raindrops mix with tears

A small haiku poem, and a small "decorative" map. Feedback is welcome.

Other maps by this author

Thumbnail of the map 'Triangles I: Try a triangle' Thumbnail of the map 'Triangles II: Double Drones' Thumbnail of the map 'Smooth I: Golden Chains' Thumbnail of the map 'Smooth II: Seasnakes and Sunken Gold'
Triangles I: Try a triangle Triangles II: Double Drones Smooth I: Golden Chains Smooth II: Seasnakes and Sunken Gold

Comments

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To be completely honest, I wasn't too fond of it either - not just the spammed objects, but that style doesn't fit me very well I think. Thanks for taking your time to do it, though, Brainstone.

And L_D, thanks for the feedback. I follow on all three points.
The tileset is cool. But the spammed objects are awful....

Great progression.

The idea is really cool. A few things that didn't really work:
- The door key in the gold looked ugly. I would've had it in a separate location.
- The three things that look 'nooby' (forgive my use of the word) are the single one way, having two locked doors in that fashion and the three by three block of gold.
- The combination of thwump and chainguns didn't really work. First waiting for the thwump to arrive, and then when it did, the chainguns didn't do very much.

On a plus side, the circling drones were really good.

Thanks for the feedback. I like some of the things you have done in the example (the first two lines of the comment are too long to post in a reply, they ruin my window dimensions :S ), and will try to hit a style instead of several.

Example map:

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Now you need just to perform a good map out of it. I didn´t think the gameplay was bad, so here smth. about the tileset: To let it be "cool" just do something you think is cool. To let it look cool, add some "style" to it. Style is a kind of tiles that is all over the map the same. In this map you have raindrop tiles, slim tiles and ground floor mixed up. You also wanted to draw a picture with the tiles, but their proportions just aren´t original.

What I mean with this is that you can make n-maps, you just need to perform them a bit better and you´ll have funny maps.
P.S. Don´t take this too hard: It´s just my opininon.