NUMA

İnfinity

Thumbnail of the map 'İnfinity'

Hover over the thumbnail for a full-size version.

Author Tunco123
Tags action author:tunco123 gauss hard rated simple tunco123
Created 2009-02-04
Last Modified 2009-04-16
Rating
3
by 9 people.
Map Data

Description Pretty hard map...Kinda puzzle but mostly action.

Other maps by this author

Thumbnail of the map 'N-The Adventure Of A Ninja-L.2/V.2' Thumbnail of the map 'Squares with roundy edges...' Thumbnail of the map 'Super Mario Bros.' Thumbnail of the map 'Decaying Sanity-Mines.' Thumbnail of the map 'Architecture' Thumbnail of the map 'Fill'
N-The Adventure Of A Ninja-L.2/V.2 Squares with roundy edges... Super Mario Bros. Decaying Sanity-Mines. Architecture Fill

Comments

Pages: (0)

I agree

with 29403. Also, the enemies are a little overpowering at th beginning. Otherwise, good map.
3

too many mines.

but good work. 3.5/5.

forgot demo...

oops
Demo Data

5aved

You rated my map, i'll rate yours.

That was fantastic! Superb tiles, gold placement, enemy positioning...

Only problem is the second chaingun... :D

nice !

I liked the object placement.
Tileset works with the play.
Gameplay is fun.
4. good work.

Decent.

Just one gauss at the top would have been better IMO.
I like the exit switch part and the bounceblocks.
Demo Data

Wow.Thanks.That's the best suggest
on my maps I've ever seen.

not bad

this has some potential, and you should probably make a few more maps like this. you don't need so many mines on the bottom and sides, it creates lag, and doesn't look nice. try spacing them out, while still stopping people from landing on the bottom.
work on your enemy placements, the placing wasn't too good in parts, and could be improve. always playtest your own maps, and ask yourself whether you find it fun, whether it looks nice, whether you think the enemies are engaging enough, if the tiles are used well and contribute to the rest of the map etc. etc.
following these, you could end up making some very good maps.

i'll give this a 3.5 up.