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2009-04-18
Hanzo
A little tedious, especially in the small space.
I don't think the gauss was needed, especially if it has to be restricted with doors.
Less types of enemy helps create a consistent theme, though I think it would be really good with one well placed gauss, a floor guard and one or two chasers.
3/5
I don't think the gauss was needed, especially if it has to be restricted with doors.
Less types of enemy helps create a consistent theme, though I think it would be really good with one well placed gauss, a floor guard and one or two chasers.
3/5
Demo Data |
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2009-04-16
A TAD OVERCROWDED
but i still enjoyed...though your description could have been phrased better....
2.5 up
2.5 up
2009-04-11
Over crowd
Along the lines of R. Try to focus on one type of enemy.
2009-02-17
Too crowded
I think one choice of enemy instead of 4 would have been better.
2.5^
2.5^
chalks
AGD