The Perpetual Train
This map was featured on 2009-05-06
“This is okay…”
Obviously wulfgang sets some pretty high expectations for himself. This map features a spectacular tileset and a simply awesome, snaking gold pattern. In many maps, you won’t see one chaingun work well, much less three; however, wulfgang adds another element of pleasant surprise into this map by making them work seamlessly with each other.
You won’t want this train ride to end.
— maxson924
Other maps by this author
Comments
2009-05-07
help
can any tell me how to make a map then play it then put it on line? when i make map, i cant play like normal game, and i cant play any of this map, why?
2009-05-07
Good,
but I don't think you needed that many chainguns, and the tiles seemed to work against you in certain spots. 3.5
2009-05-07
hmmmm
the mines positioning could've been better... I would definitely give this 4.5
but since I CAN'T.
I'll rate 4
but since I CAN'T.
I'll rate 4
2009-05-07
Second try AGD.
(On the first try, my computer lagged for a moment, and the next frame the ninja was dead.)
Brilliant tileset, decent gameplay.
Brilliant tileset, decent gameplay.
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2009-05-07
Oh yeah
+1 for tileset to make it 5/5
2009-05-07
Bit Short
But fun ntl .
4/5
4/5
2009-05-07
I must be missing something
I didn't care all too much for it.
2009-05-06
"This is okay."
More like brilliant.
2009-05-06
Trippy
short lived play but still enjoyable. its a shame that trains gonna hit a wall tho
2009-05-06
Really nice map.
all but 3 pieces of gold demo that I'm sure anyone could beat:
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2009-05-06
Chainguns worked very well.
I didn't expected that, anyway, the concept doesn't appeals to everyone, but I enjoyed this very much.
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2009-05-06
I totally loved this first time through.
It's pretty solid second time 'round too.
and held first for ages.
2009-05-06
So...er, who featured a wulfgang map first?
Whoever it was, they're pretty darned cool, that's for sure. Although, the whole train pun at the end made me wince...
Wulfgang knows how much I heart his maps, I hope.
Wulfgang knows how much I heart his maps, I hope.
2009-05-06
Thanks.
Now I feel like featuring a wulfgang map too... :(
2009-05-06
I played this back in Jan.
Could never complete it.
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2009-05-06
happily played through this again
2009-05-06
I agree with him.
It's okay...
2009-05-06
Damn!
AGD - 1.
I rated this before with a five and I´d do this agaion. Very well done, especially the gold.
I rated this before with a five and I´d do this agaion. Very well done, especially the gold.
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2009-05-06
5
A very nice map - the trapdoors didn't bother me that much (primarily because they saved my ***), and I like the aesthetics and gold placement (and enemy usage!) very much.
2009-05-03
Wow
Maybe it could have used a few more mines here and there?
Awesome tileset and gold placement, the chaingun trio also worked like a dream!
Awesome tileset and gold placement, the chaingun trio also worked like a dream!
2009-01-29
I was wondering,
did you have that CD by The Plot To Blow Up the Eiffel Tower on your computer? If so, maybe you could email it to me or something? They sound really awesome, and I can't find their CD.
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2009-01-23
Wow
Nice tiles. Great gameplay as well. 5/5 and favorited!
2009-01-16
I played this
as a jump only, and i managed to do 3/4 of a AGD before getting minced.
5aved
5aved
2009-01-14
the tiles looked wonderful in full
the gameplay was yeah, alright. I think you need to do a map with more sections, open maps like this always stump me
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2009-01-13
I found it quite awkward ar first
bit after playing a few times it's really satisfying to move around in. It looks great overall, but trap door use like this always feels a bit messy to me, the ending especially so.
2009-01-13
eh
physically and mentally engaging.
2009-01-13
fitcho
nice