Teflon
Author | _underscore_ |
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Tags | action author:_underscore_ rated tilejumper |
Created | 2008-12-04 |
Last Modified | 2008-12-04 |
Rating |
4 by 5 people.
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Map Data | |
Description | Fun times. Fun times indeed. |
Other maps by this author
Comments
Pages: (0)
2008-12-05
Yeah,
Backwards jumps are fun.
2008-12-05
This map is below decent
Honestly...Why bother making us do the reverse jump? It only adds frustration since N is so hit or miss reverse jumping. Why make it so when I go fast both rockets and the laser culminate on my at the exist switch? It's like you made some decent tiles and never once playtested that laser (Which is placed horribly). My recommendation...take the laser out all together, it adds nothing. Take out the stupid reverse jump at the start...take out the stupid trap door, think of a more clever way to navigate the map. Ballance the two rockets and the exit switch so it isn't an ass pain to get, and playtest a little. And don't resub..but that is the least of my concerns after playing this.
2008-12-05
Just don't
repost next time.
2008-12-05
The map itself
Is very fun. 4
Just don't resub. As for your question the answer is no. Check my maps I have at least 2 or 3 map with no rates or commets.
P.S. Screw you too. :P
Just don't resub. As for your question the answer is no. Check my maps I have at least 2 or 3 map with no rates or commets.
P.S. Screw you too. :P
2008-12-05
I wouldn't
resub my best map.
2008-12-05
I wasn't
adopted. :(
2008-12-05
Resubers
> <
O
O
2008-12-05
I am proud to get this far on my second try
I like it.
4
4
Demo Data |
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maximo
Yeah...sorry
The issue with the reverse jump is you dressed up an tile jumper as an action map, in and in the process failed at both. Maps that try to be jumpers and action at the same time hardly ever work. This is the case here, in trying to pull off the cool jumpy aspect you failed at the fun action aspect.
As for the laser being a timing mechanism it works backwards. I should be rewarded for going fast in the first part, instead it makes more sense for me to go slow as hell and wait for the laser to cross to the left, since leaving it on the right and going for all the gold is suicide with two rockets and no were to hide from them. If you didn't want people to wall jump, mines up the right side about 6 or 7 tiles works much better considering you already have two rockets and no cover.