NUMA

No gauss! No gauss!

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Author maxson924
Tags action author:maxson924 gauss playable rated
Created 2008-12-01
Last Modified 2008-12-01
Rating
3
by 7 people.
Map Data

Description Yes, it's a horrible pun, but it works. Fastest AGD by Tuesday gets a ded.

Other maps by this author

Thumbnail of the map 'Subterranean' Thumbnail of the map 'Petrified' Thumbnail of the map 'Cave Dwellers' Thumbnail of the map 'Splat!' Thumbnail of the map 'Divide and Conquer' Thumbnail of the map 'Cinnamon Hurts'
Subterranean Petrified Cave Dwellers Splat! Divide and Conquer Cinnamon Hurts

Comments

Pages: (0)

Oh yeah.

Came in here to ask you something and the map distracted me. I didn't want to just comment without doing something pertaining to the map, but it took half an hour instead of the five minutes I meant to take =P

Noticed in your profile that it said you'd check out maps to feature (congrats on getting the reviewer position, by the way! that was unexpected. =P). This is one I've thought deserves a feature for a loooonnngggg time. Undefined [nmaps.net] by Numby is probably my favourite map EVER. Have a look =P

Eh.

I'm not a fan of the aesthetics. I mean, obviously that's not what the level was designed around, but it's ugly as hell. You could have done something with the tiles to make it slightly more visually appealing. I don't like the block tile outside.

The gameplay was alright. AGD was too hard in my opinion, but I'm sure some people like it that way. The side launchpads were VERY well placed, actually - they were spectacularly effective and devilishly vexing at times. They added elements of gameplay that were quite interesting, like the fact that you could use them as a tool, but if you weren't paying attention they killed.

Overall, it was just a bit too hectic with four gausses following wherever you went. Low 3/5 from me.

Thanks

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3/5. Great mimimalism
this one was very cool.

4

i enjoyed