NUMA

Castles in the Sky..

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Author NICNAC14
Tags action author:nicnac14 rated
Created 2008-11-11
Last Modified 2008-11-11
Rating
4
by 5 people.
Map Data

Description o.k I'm over my tantrum and tryin' again...
here is a revolutionary map..
try it out...
RCE...

Other maps by this author

Thumbnail of the map 'thursday is a bad day...' Thumbnail of the map 'Technology...' Thumbnail of the map 'simple challenge...ha!what a nooB name!' Thumbnail of the map 'Clusters...' Thumbnail of the map 'Kurtification' Thumbnail of the map 'ooh...'
thursday is a bad day... Technology... simple challenge...ha!what a nooB name! Clusters... Kurtification ooh...

Comments

Pages: (0)

Interesting

It's long and it's got a fair amount of enemies but it keeps a relaxed atmosphere. It makes for a decent adventure map (or at least this is what I think of as an adventure map).

Problems:
- Hidden enemies are a no-no. Let the player see those thwumps.
- As has been mentioned before, the door next to the exit needn't be opened.
- I didn't really like the one-way usage in the bottom middle section, but it was passable.
- Sloppy gold and mine placement (mostly the former). The mines are mostly decorative for this map, so it's not a big deal, but the gold is more scattered than it should be, IMO, and that affects gameplay.

So it needs work, IMO, but it was still fun. 3/5

AGD:
Demo Data

i agree with gtm

but the drones were good

about tilesets...

be creative! and also try to be like my olde style, for reference look at my 100th, or whatever.
I don't like the gold placement. But some good parts, okay use of thwumps. 3.49

Long

But some good moments to be found. 3.5 up