NUMA

Micro 16

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Author TheKitchenSink
Tags author:thekitchensink micro miniscule playable rated small tiny
Created 2008-07-09
Last Modified 2008-07-09
Rating
4
by 5 people.
Map Data

Description Man, I'm just churning these things out. As I predicted, this map has rockets play a big role. One of my simplest; four rocket launchers in the corners. That's it. Still fun. :P

Edit: Added mines for posterity. :P Still just as easy for the most part.

Other maps by this author

Thumbnail of the map 'Micro 10' Thumbnail of the map 'Micro 11' Thumbnail of the map 'Micro 13' Thumbnail of the map 'Micro 12' Thumbnail of the map 'Micro 15' Thumbnail of the map 'Micro 14'
Micro 10 Micro 11 Micro 13 Micro 12 Micro 15 Micro 14

Comments

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liked it for it though.
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But IMO it's not interesting or fun to figure out how. It's not interesting as a playable map, but rather as a quick little "oh wow, look at all the rockets miss" (i.e. DDA).
Nice challenge, it took me a while. 4
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because they are very simple

Oh, you :P

Always have to be the best. I can't really think of any way to make it harder without drastically changing the map. In fact, I can't find any way *other* than mostly just jumping to win, with just the rockets. So adding anything to make just jumping not work would make the map nigh impossible, or just plain definitely impossible. I could hugely remodel it, removing some rockets and adding some mines and a gauss or two, but then I could just make a whole new map out of that. :P

1 frame faster

.
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6 frames faster than mine, 2 faster than Meta_Ing, and doesn't get blown up on the new mines.
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4 frames faster

Didn't move, just jumped.
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Completion Demo

It's not as easy as it looks :P
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