NUMA

Red Alert

Thumbnail of the map 'Red Alert'

Hover over the thumbnail for a full-size version.

Author spudzalot
Tags author:spudzalot bitesized escape floorgaurds hard image image-map lights mines playable puzzle rated red
Created 2008-04-06
Last Modified 2008-04-06
Rating
4
by 27 people.
Map Data

Description For the most fun use n-reality, download it here.
http://n.infunity.com/downloads/NReality6c2.zip

here is the image http://i148.photobucket.com/albums/s11/spudzalot/floorgaurdscreenshot.jpg

gosh this took forever to make, and it still isnt what i wanted it to be... oh well :(. next time i use an imgage map im going to take a complete new aproach.

because of all of the red everywhere the mines can be really hard to see. so look around before you move anywhere. if its too annoying to see the mines i will change the look of them.

Dont trip off the lasers or you lose! Escape without being seen and you win. And remember this is a puzzle dont hate it if you cant do it.

hope you guys like this. and this was inspired by you Evil_Bob you rock!

p.s. sorry about the lights you guys the suck i know.

Other maps by this author

Thumbnail of the map 'Cider' Thumbnail of the map 'Nucleus (completed)' Thumbnail of the map 'Channeling' Thumbnail of the map 'Spoiks' Thumbnail of the map 'Drone Tunnel' Thumbnail of the map 'Tik's Descent'
Cider Nucleus (completed) Channeling Spoiks Drone Tunnel Tik's Descent

Comments

Pages: (0)

Still more to come, but enough for me.
Demo Data

needed to get an agd to beat nexx though. ruined him. some room left for improvement still though.

x
Demo Data

dude, the red trimmings make the mines almost invisible! FOund this hardddd.

danggg..

y does almost every n reality make it so hard 2 c ur ninjs??, besides that I like it lol
But it takes more space. For T3chno's background:
PNG (what T3chno used) - 490 kB
JPG (even with low compression) - 80 kB

Also

PNG's are only smaller for simple images. For a map like http://numa.notdot.net/map/119999 , you would use a JPG for the background.

Faster AGD

Nice map. As miyoser said, you used the floorguards to the greatest extent. Also, the image was decent. I don't really like that you chose such a strong red color for the lights, but everything else is fine. Good work!
Demo Data

Wow

Nicely done, I liked it alot
5/5

hmm

Better to save it as .PNG - both has the quality and can be transparent.

to t3chno

is a jpg special or what...?

IT'S A JPG

SDJKALKASDASSADLKDHJAJSDHLAKSDJAKLSJD

D; D; D; D; D; D; D; D; D; D; D; D; D; D;

Map is nice, but was sometimes hard to spot the mine.
When there was no image.
Quite liked it.
Still do.

I love this.

You really used the floorguard concept to the greatest extent.

to blackson

you are not supposed to get that gold until you get the switch in the top left, cuz then it doesnt matter if you trip the alarm.

demo!

for people that are having some problems. is a little slow because computer lagged a little bit.
Demo Data

there is one jump, with the triangle of gold, it's really hard almost impossible to manage without waking up the floorguard....

I liked it.

The puzzle was pretty good. Nothing too original but It worked well with the image. =D

Exceptional.

Good call, whoever bitesized this.

awesome image,

but i cant beat the map.
4

I hate you

You and your 'bitesized' maps XD. Pft i want one of mine bitesized ;[
I finished my new map by the way, figured out it was the image map, not the code XD - http://numa.notdot.net/map/121193
It's one of the few maps that's easier to play with the bg and fg images.

4.5/5

I don't think anyone get's it, but this is amazing. 5ized
it doesnt help just saying that you hate it. i would like some feed back. it just wastes space doing that. thanks ^^

yup^^

hate it 1/5

BLEH!

I'm having an epidemic, could you help me with my imagemap problems on my new map. I can't get it to work?

btw i love this map, you did a great job on the background and everything too 5/5

Nice Image

Ironic how the fact that I play as a red ninja :P 4.5/5