Without Retaliation We Won
Author | Life247 |
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Tags | author:life247 chaingun-drones dda kradda laser-drones rated zap-drones |
Created | 2007-12-17 |
Last Modified | 2007-12-17 |
Rating |
4 by 12 people.
|
Map Data | |
Description | my own map.
use/abuse welcome. please cite if used. press one. a 1000f multienemy kradda inspired by LordofPeanuts-Stuff http://numa.notdot.net/map/102278 except I used other propulsion. no gold delay, launchpads, normal doors. 3 chainguns, 3 lasers, 4 chasers, 3 rockets, 3 gun turrents. I regret thet they conjoin, but alas. the mine is to show you the halfway mark. |
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Comments
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2007-12-18
Well done.
What I really liked in this DDA was the blend of propulsion. It never felt like there was too much emphasis on trap doors. I also like how you used the one-ways.
As to the close calls, I thought they were fine. Clearly the emphasis was not on the rockets, and there's nothing wrong with that. As with the propulsion, there was a good blend of enemies and close calls. However, I didn't think the zap drones added anything to the map. They just bopped around.
As to the close calls, I thought they were fine. Clearly the emphasis was not on the rockets, and there's nothing wrong with that. As with the propulsion, there was a good blend of enemies and close calls. However, I didn't think the zap drones added anything to the map. They just bopped around.
2007-12-17
not many close calls.
what everyone else said, i don't enjoy kra's that much.
2007-12-17
Nice.
But it wasn't mind blowing enough. YOU HAVE TO BLOW MY MIND! I like the clode calls in the top left with the lasers but otherwise, wasn't the best.
3.5
3.5
2007-12-17
Nice.
As a multi-enemy: Pretty good close calls. I liked it.
As a kradda: Needs more close calls: the rockets need to go through the walls more often, and the rockets need to get closer to the ninja.
Overall, I think this is a pretty good dda, especially since it's a multienemy kradda. Just work on the kradda aspect of it.
4/5.
As a kradda: Needs more close calls: the rockets need to go through the walls more often, and the rockets need to get closer to the ninja.
Overall, I think this is a pretty good dda, especially since it's a multienemy kradda. Just work on the kradda aspect of it.
4/5.
fonda
More of a multienemy level.