NUMA

This is Living

Thumbnail of the map 'This is Living'

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Author TheKitchenSink
Tags author:thekitchensink nreality objectmod playable playermod rated tncc
Created 2008-08-20
Last Modified 2008-08-21
Rating
3
by 7 people.
Map Data

Description Contrary to what the PS3 thinks...

A simple little map, it's kinda fun :P

Completion is pretty easy, AGD is hard as sin.

Basically you are souped up in every way, your jump gravity is negative, meaning you keep going higher as long as you hold the jump button. Everything's REALLY fast in this map. :D

I tinkered around with it quite a bit.

EDIT: Hey, I just noticed, this is my 200th map! Hooray me!

Other maps by this author

Thumbnail of the map 'I Just Want a Hug!' Thumbnail of the map 'Logan Tom' Thumbnail of the map 'Reel Face Turn' Thumbnail of the map 'Crescenthemum' Thumbnail of the map 'Fragilegs' Thumbnail of the map 'N: Way of the Normal Dude'
I Just Want a Hug! Logan Tom Reel Face Turn Crescenthemum Fragilegs N: Way of the Normal Dude

Comments

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Eat it, mammaletto. :P
Demo Data

southpark982:

Kind of. You can modify jump pads to achieve a similar effect, without NReality (though Unreality plans to release a much better teleporter).

The concept is you make two jump pads, with pad A facing pad B. Pad A is code edited to be ludicrously strong, so that in one frame you go so fast you're already directly on top of Pad B. Because you go so fast in a split second, you go right through any obstacles that may be in your way. Jump pads also completely change your velocity, disregarding what velocity you had when you hit it. Therefore, if you hit Pad B (which is just a normal pad) you'll more or less stop there instead of going flying off into the distance.

A good map to demonstrate this would be something like http://nmaps.net/131755 [nmaps.net]. You can just search "teleporter" on NUMA for examples, and there's a tutorial on the forum: Teleporter Tutorial [metanet.2.forumer.com]. Hope that helps!

plz commnt bak

can you actually use teleporters on this game. and if you can do you know any maps that have them?

British Comedy!

This is fun

Death demo.
Fun to mess around with.
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Completion demo

...It's decent for a standalone map, but I would personally hate having to play and beat this map in the regular game... Same goes for your other TNCC maps; I feel that you make them too hard.

3/5 from me.
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Meh

This was the only time I didn't crush my spinal cord when I met the ceiling.
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108.875

demo
Demo Data

Addicting!~

It is like Unreality's Don't Crush Me plz. I've been playing it for the past 15 minutes straight, I LOVE it. XD I can't help but break out in a slightly-maniacal laugh when I manage to get to the exit and make a new record.
Demo Data

crazy

but i didn't really find it that fun, iunno. i'd like to see someone do a survival fbf, the rockets and dodging them are the best part.

I did it!

Fun
my hat is off to you
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Nice

4

Correction*

Ironic :P ^
The curves *do* always do the trick if you're not hasty about it. If you start moving while you're on the curve, you might die, but if you wait till the slide is finished and you're on solid ground, you're good.

However

if you stick to the walls, you have a lot slimmer chance of dying; the curves certainly help (though they don't *always* do the trick), and walljumping near the bottom ensures a safe landing.
Even with terminal_vel at like 99999 the ninja still dies. I think it's a tile glitch or something...it only happens when the gravity is set this high, and it's sort of necessary to have it that high or else the rockets will getcha. And it would feel weird.

Holy Hell

Reall easy but suppa fun ... AGD is sumfin else tho ,,, i would love to see one 4/5

-1 because of the when you fall u die to easy

Completion Demo

Anyone who AGDs this has my utmost respect. :P
Demo Data