Odin's Day
Author | Race_Week |
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Tags | author:race_week race rated |
Created | 2010-06-09 |
Last Modified | 2010-06-13 |
Rating |
4 by 20 people.
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Map Data | |
Description | Woden is the chief Anglo-Saxon/Teutonic God. Woden is the leader of the Wild Hunt. Woden is from wod "violently insane" + -en "headship". He is identified with the Norse Odin. They named the fourth day of the week after the God.
Author: rit0987 [nmaps.net] - Check out our profile. |
Comments
Pages: (0)
2010-06-13
I was right!
it is rit!
2010-06-10
This was fun.
very short, but fun.
2010-06-10
you know what I love about Race Week?
each day I am guaranteed a great race :)
2010-06-09
Yeah.
The flow is obvious, I really don't understand how you could go wrong here (other than at the beginning, as I said, and even then it shouldn't take you long to work it out). Far more obvious than the majority of races I've seen, including all the other maps submitted on this account.
2010-06-09
I disagree completely
Not only do I think that the main path is pretty intuitive but I think it's actually more so than most other races I've played (this one only took me a couple of tries to find compared to the many times I stumble on most races). In fact, apart from at the beginning I can't see anywhere where the flow /isn't/ obvious o_O
Furthermore, I like the little dead ends. They remind me of when racing drivers spinning off the track when they make a mistake. Sure as hell beats dying every time you mess up with the route.
Moreover, I really don't how this is cluttered at all. The objects and empty space feel perfectly balanced imo; it looks great and plays better.
Furthermore, I like the little dead ends. They remind me of when racing drivers spinning off the track when they make a mistake. Sure as hell beats dying every time you mess up with the route.
Moreover, I really don't how this is cluttered at all. The objects and empty space feel perfectly balanced imo; it looks great and plays better.
2010-06-09
agree with epigone
WAYYY too much routes
2010-06-09
The flow is not readily apparent
and there exists too many alternate, but incorrect routes. It's a nice race, but it is flawed.
2010-06-09
...
... I guess this is not the author's usual style, so the author probably uses different styles in his maps.
It's somewhat similar to destiny's style, has 4-tiles, simplistic gold patterns, more one ways than necessary and mines are spread over the whole map...
Yes, I also think it's rit. :]
It's somewhat similar to destiny's style, has 4-tiles, simplistic gold patterns, more one ways than necessary and mines are spread over the whole map...
Yes, I also think it's rit. :]
2010-06-09
this looks like Destiny's style.
It just feels cluttered.
2010-06-09
I almost think this is rit
cause he seems to love his 1 tiles lately
2010-06-09
Yeah, kinda destiny-esque.
I like it. 4aved.
2010-06-09
I thought I knew who had made each of these races, but this one has really thrown me off =/
Awesome, awesome stuff. Too cool to have been made by me :(
Demo Data |
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2010-06-09
Neat race
I like how abstract races turn out.
Demo Data |
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2010-06-09
SHORT BUT AMAZING
i accidentally skipped like half the level the first few goes. =/
Demo Data |
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2010-06-09
looks like very experimental _destiny^.
but it's still a bit too cluttered for my taste.
my_ninja_skillz_r_crazy
cool
agd