NUMA

Map Listing: 121 to 130

The Long Way

Created:2007-01-20
28 comments
Thumbnail of the map 'The Long Way'
Author bluenin
Tags author:bluenin bitesized dda rated
Date Added 2007-01-20
Last Updated 2007-01-20
Rating
4
by 46 people.

DescriptionThis isnt quite as long as my last one, but I think its much more interesting. Oh yeah, also my first time really using bounce blocks for propulsion. I'm also very surprised I was able to navigate all of those thwumps. Anyway, enjoy!

Epicentre

Created:2007-01-19
13 comments
Thumbnail of the map 'Epicentre'
Author Wizard2
Tags author:wizard2 bitesized dda nonplayable rated rockets
Date Added 2007-01-19
Last Updated 2007-12-01
Rating
4
by 38 people.

Description*Press 1 before playing!* Rocket-based DDA, with no gold-based propulsion. 1878 frames long. Enjoy!

Right where it belongs

Created:2006-12-30
54 comments
Thumbnail of the map 'Right where it belongs'
Author bluenin
Tags author:bluenin bitesized dda rated
Date Added 2006-12-30
Rating
4
by 78 people.

Descriptionsee the animal in his cage that you built are you sure what side you're on? better not look him too closely in the eye are you sure what side of the glass you are on? see the safety of the life you have built everything where it belongs feel ...

Inferno

Created:2006-12-28
17 comments
Thumbnail of the map 'Inferno'
Author Wizard2
Tags author:wizard2 bitesized dda laser multienemy nonplayable rated rockets
Date Added 2006-12-28
Last Updated 2008-02-06
Rating
4
by 52 people.

DescriptionDedicated to Amazing_Slug for his AGD http://numa.notdot.net/map/73178 3 launchpads, no gold delay. Enjoy!

Crossfire

Created:2006-12-23
52 comments
Thumbnail of the map 'Crossfire'
Author Clifty
Tags author:clifty bitesized dda multienemy rated
Date Added 2006-12-23
Last Updated 2007-06-22
Rating
4
by 81 people.

Descriptionhttp://numa.notdot.net/map/73192 Merry Christmas.

Amconline

Created:2006-12-20
23 comments
Thumbnail of the map 'Amconline'
Author romaniac
Tags author:romaniac bitesized dda rated
Date Added 2006-12-20
Last Updated 2006-12-20
Rating
4
by 34 people.

Description150th map This is a KRADDA for amconline, took me all december and its finally finished enjoy edit: oh yeah, I forgot to mention the part about the no launchpads or gold/trapdoor delay

Firecracker

Created:2006-11-28
92 comments
Thumbnail of the map 'Firecracker'
Author Clifty
Tags author:clifty bitesized dda multienemy rated
Date Added 2006-11-28
Last Updated 2007-06-22
Rating
4
by 195 people.

DescriptionDed to mc_george for suggesting the idea for this DDA. It was a lot of fun to make, and I hope you like watching it. No gold delay (propulsion doesn't count), no launchpads, etc. Entered for the one type of enemy contest. http://metanet.2.forumer.com/index.php?showtopic=13321

Manipulation

Created:2006-11-22
42 comments
Thumbnail of the map 'Manipulation'
Author bluenin
Tags author:bluenin bitesized dda rated
Date Added 2006-11-22
Last Updated 2006-11-22
Rating
4
by 70 people.

Description100% free of gold and launchpads, and some pretty decent close calls. This is my longest one so far, so sit back and enjoy!

Doors V

Created:2006-11-03
251 comments
Thumbnail of the map 'Doors V'
Author Clifty
Tags author:clifty bitesized dda dooreerie featured hrdda innovative kradda rated
Date Added 2006-11-03
Last Updated 2007-06-22
Rating
5
by 327 people.

DescriptionHOLD RIGHT!!! Where to start... OK, this is a HRDEKRADDA, which stands for: Hold Right, Door Eerie, Keep the Rocket Alive, Don't do Anything. I think that this is a totally new concept for a DDA, and I am amazed that I managed to pull it off. I've been working ...

Let It All Be

Created:2006-10-23
25 comments
Thumbnail of the map 'Let It All Be'
Author bluenin
Tags author:bluenin bitesized dda rated
Date Added 2006-10-23
Last Updated 2006-10-23
Rating
4
by 28 people.

Description***PRESS ONE*** When did it begin? And will it ever end? the way you take the muscle from the song and kinda swing it you lay it on and I aint one of your friends losing all the grain and now you say it now why would that be me? ...
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