Fluor
Author | blue_tetris |
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Tags | author:blue_tetris bitesized featured floorguards innovative planning puzzle rated |
Created | 2007-08-19 |
Rating |
4 by 15 people.
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Map Data | |
Description | 14. -15. 16. -17. |
This map was featured on 2015-04-29
In a little sort of fury to consecutively feature a couple of blue_tetris levels, I selected this too. It is pure genius, it is extremely well built, and you will enjoy looking for the solution. All of us, as authors, want to be innovative, or create new concepts at least. But we can't all be blue_tetris.
Look, there are no hidden enemies or bizarre layouts, or even thwumps (I hope you get the wink), just an intelligent mind arranging some objects. I think we still need to remember from whence we came.
— zoasBE
Other maps by this author
Comments
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you must be very precise with your movements, but more 'cuz the other elements, floorguards and such than the 'hitting-the-edge-of-the-door' thing that you mean unlike in other maps that certainly makes a bad gameplay, and I think, that the precise movements you need to make is one of the things (among others) that compose the puzzle.
2015-04-29
am I the only one
who finds this unplayable due to shitty door physics? :(
2009-08-03
totally agree with romaniac
a masterpiece, gameplay extremely well-thought-out, perfect puzzle...5/5
2007-08-19
DAMN IT!
so frustrating! i can beat it but there is one peice of gold i swear its impossible to get! could you make a proof demo blue_tetris?
2007-08-19
woah
bitesized, ive gotten a little further than this so far and ill try and beat it later
Demo Data |
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2007-08-19
Brilliant.
The doors thingy... wow. I'd bitesize this if I could.
Aidiera
Yeah, normal doors are terrible here.
I would never describe a blue_tetris map as "enjoyable" or "fun". The all range from "tedious" to "rage-inducing hellscape". This is no exception. Yeah, nifty floorguard thing, but it's been done better and smarter. I'm pretty happy I never wasted my time playing the NReality b_t columns.
But maybe that's just me.