NUMA

Burnt Toast

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Author Infernus
Tags author:infernus bitesized playable puzzle rated
Created 2007-08-16
Rating
4
by 11 people.
Map Data

Description There are a couple of tricky jumps, but they shouldn't be too hard to work out. AGD included.

Other maps by this author

Thumbnail of the map 'Hallowed' Thumbnail of the map 'Recoil' Thumbnail of the map 'Impedance' Thumbnail of the map 'Drift' Thumbnail of the map 'Dangle' Thumbnail of the map 'Trench'
Hallowed Recoil Impedance Drift Dangle Trench

Comments

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very long demo

1st try
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:[]

Demo
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Well,

I like it.

Pretty fun.

Don't know what everyone else is complaining about :D. Pretty slow AGD included.

4.0
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Hmm.

I'm glad some of you understood the point of the map, and thanks for the bitesize.

The jumps are easy if you understand how to maximise speed. If you jump before you think, you will go nowhere. Hence the puzzle classification. I know it may seem frustrating at first, but I think a few of you were making it harder than it is.

There is no luck involved if you use the intended, straight-forward techniques. Where remote gave up you can pass quite easily if you use the section as a chimney, starting from the right wall (illustrated by my demo).

I'm sorry more of you didn't "get it", but that is nature of this type of map I suppose. Thanks for your comments, I really appreciate them.
The rest was rubbish. It wasn't puzzling, it wasn't even difficult. It was somewhat based on luck, I felt. This idea has been done before too, which is another strike against this map. It does look pretty, but that's about it. 2/5.

just frustrating

but because of the general idea
3.5

i gave up

4
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no, neither

its not fun and not puzzley, just frustrating
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agd

:P dont like it toooo much, 3.5
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whoa.

4.5/5

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