Mass Exodus
Author | Green_Ghost |
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Tags | action author:green_ghost featured playable rated |
Created | 2007-08-10 |
Rating |
3 by 34 people.
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Map Data | |
Description | I think part of this map came from a random piece of inspiriation |
This map was featured on 2009-01-04
You people should be familiar with Green_Ghost by now. He's had two Features already, both of which were subject to some controversy. Plus, as his third Feature so readily proves, he's one hell of a mapmaker.
Mass Exodus bases itself off a oft-used concept; the Loop-Gold-Run. In a LGR, the player is presented with two options: Grab the switch, block off the gold and finish quickly, or skip the switch and get the gold in twice the time. It's a trade-off, and used to stylish, atmospheric effect is Mass Exodus. I hope you enjoy this exceptional LGR. I sure did.
— gloomp
Other maps by this author
Comments
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2009-01-05
The minejumper part is cool*
2009-01-05
Let's just all just stand
in a circle patting the person in front of us on the back whilst humming along to a song that none of us know the words to!
2009-01-05
P.S.
The negative feedback on this map is why NUMA sucks now. :D FLAMEWAR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
2009-01-05
Controversy is cool
this map isn't ;_;
2009-01-05
I liked the minejumping too.
I did dislike the way the gold was placed, but it was kind of fun.
3.
3.
2009-01-05
this map
is just... boring. getting the gold is obviously boring (since the lack of enemies), but that wouldn't even be a problem at all if the lower part wouldn't be just as boring. the gauss turrets are close to useless and the mines don't pose a real threat as well.
i guess i'm just not a fan of G_G maps. i disliked his other features as well.
i guess i'm just not a fan of G_G maps. i disliked his other features as well.
2009-01-04
I cant see why this was featured.
Its only decent at best. 3
2009-01-04
O.o
GHM how is your comment before mine even though I made mine before yours?
2009-01-04
completion
I liked everything except the gold room.
Demo Data |
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2009-01-04
I find it odd
That one of the flaws of the map was used as a reason to be featured. Making you go through twice for gold is a penalty and nothing more. Some of the jumps were good, but I can't honestly find anything feature worthy about this. The execution was fair, though, so a 3 from me.
2009-01-04
I mean you people,
you—you people.
2009-01-04
GLOOMP
what do you mean by "you people"?
2009-01-04
aww I didn't even see the doors at the top
boo
2009-01-04
i love green ghost <3
2009-01-04
Sure it has minimal enemies
But than again, the map had minimal gameplay, length, and aesthetics. Indeed, the gold was unsatisfactory. It seemed to be a reward, but it didn't fit because there was was no reason to be rewarded. There was absolutely no challenge at all. Quite frankly, I have disliked this featured map more than any other because it is simply a bore. 2/5
2009-01-04
I thought the gold was unattractive.
It's a turn off, especially when it's the highlight of the level.
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2009-01-04
Aesthetics are good.
Gameplay isn't.
2009-01-04
wtf map
speed -
Demo Data |
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2009-01-04
AGD
It really was sort of boring. The only challenging part was, well, there wasn't one.
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2009-01-04
eh
sorry, but i don't see what's so special about this. that's just my opinion though. it isn't fun to play and i did not like the gold part.
2009-01-04
AGD
I really like the minejumper part but not much else. The atmosphere is good though.
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2009-01-04
Hm
I was bored playing this to be honest.
there is one, maybe two interesting jumps (Granted I had to do them twice).
The gauss did very little and the tiles made movement around the gold section horribly clumsy.
Having to do exactly the same (rather boring) section of the map twice annoyed me too.
NR
there is one, maybe two interesting jumps (Granted I had to do them twice).
The gauss did very little and the tiles made movement around the gold section horribly clumsy.
Having to do exactly the same (rather boring) section of the map twice annoyed me too.
NR
2009-01-04
The gold wasn't that challenging to get...
.
2009-01-04
faster agd
quite fun and challenging.
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2007-08-10
AGD
3.5/5
it was a bit annoying that i had to go over the same part again to get the gold
it was a bit annoying that i had to go over the same part again to get the gold
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2007-08-10
This is lots
of fun. 4.5/5
2007-08-10
>:(((((
I fail to see anything big or whatever your title suggests. Besides, the beginning is sooooo hard! I took so many tries just to realize I couldn't get the gold. So you get a 3.
(the title didn't affect ratings)
(the title didn't affect ratings)
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2007-08-10
Quite fun!
5aved, (I can't rate though)
PNI
I don't see why people are being harsh on this map.