NUMA

It's Always Dark Underground

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Author epigone
Tags author:epigone boe playable race rated teleporters
Created 2007-07-23
Last Modified 2008-06-16
Map Data

Description This has taken me the better part of the last three days to make ... and I'm still not really satisfied. I had such a great idea for a map, and it started very nicely. I'm just not sure I like the final result.
Expect a second edition of this.
Sometimes the teleporters are glitchy, let me know if you have any problems with them.

Please, please, please comment and give me suggestions to improve this. Those who do will be rewarded in the afterlife (I have connections, don't ask).

Other maps by this author

Thumbnail of the map 'Spi' Thumbnail of the map 'We Used To Vacation' Thumbnail of the map 'Lights' Thumbnail of the map 'Hang Me Up to Dry' Thumbnail of the map 'Oneirophobia' Thumbnail of the map 'That Waldo Guy is Really Antisocial'
Spi We Used To Vacation Lights Hang Me Up to Dry Oneirophobia That Waldo Guy is Really Antisocial

Comments

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Cool

It's a great map! 5/5

I like

The mine at the end. Very intelligent. Hmm..
bravo
Demo Data
The teleporters are great. 4/5.

Pretty cool map.

I like the mix of more traditional style with esoteric numa. 3.5/5.

Very nice.

I love the teleporters, and it's nice and challenging. mine and launchpad use is brilliant. 4/5

Neat.

I enjoyed it.

god I'm aan idiot,

could've started off differently. Agd
Demo Data

Nice concept

and certainly enjoyable, but some parts were lacking flow, particularly the switches in the top middle, slightly off to the right. I like how you can regain your speed even after a slip-up, though. 4/5.

hmm,

Now you forgot to reset N. (see demo)
Demo Data

TribulatioN

whats the problem in ur demo? look at mine.

(same demo i posted in 2nd comment)
Demo Data
didn't have a consistent flow for me. Sometimes running up the 1 tiles to wall jump was a good thing, and sometimes it messed me up. Maybe putting down mines on the parts where the 1 tiles shouldnt be touched would help the flow. Like the top part after you pass the thwump. And I always hit the mine when falling down towards the exit switch. Maybe I'm just bad at races...

The teleporters really helped with the style, and I just like these type of races.

@TribulatioN

I watched your demo after I made the adjustment, and you made it through the teleporter fine.

So, I think the issue is fixed.
It should work now.
Here's an agd.
Demo Data
now to finish the rest of the map =)
Demo Data

heres a prob

i was making a demo...but the teleporter messed me up...i wanted to know has this ever happened?

5/5

this map is sweet. good job on the teleporters. anyway liked it and faved.