NUMA

Patchwork

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Author Gforce20
Tags author:gforce20 new new-concept playable postmodern puzzle style stylish unrated
Created 2007-07-17
Rating 2 more votes required for a rating.
Map Data

Description READ THIS FIRST!!!

This map is different. Very different. To win, you must close all of the trapdoors before getting the exit. Also, only squeeze through the corners gold-side-first. That means that you touch the gold, then the trapdoor. Otherwise you'll just corner yourself.

First completion demo (with all trapdoors) wins a ded!

Other maps by this author

Thumbnail of the map 'The Brave Little Prankster' Thumbnail of the map 'Simply Challenging' Thumbnail of the map 'SemiMinimalism II' Thumbnail of the map 'Utmost Precision' Thumbnail of the map 'Break Away' Thumbnail of the map 'Exactly how I feel about you'
The Brave Little Prankster Simply Challenging SemiMinimalism II Utmost Precision Break Away Exactly how I feel about you

Comments

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I did it!

Myself!
Demo Data

Yes you do...

Cos I said so. Just like when you don't /need/ to get an AGD, but the author says you have to for it to be counted as a win. This is the same thing.

um no

you dont have to close all of them.
Missed the last one, fell to my death.
Demo Data

Dang!!

You get the ded. Longest demo I've ever seen by the way!

If it's not here by tomorrow, it'll be another week because I'll be gone on vacation.

YEAH!

Completion with all doors closed! Have fun watchin the demo, its like 10 minutes long!
Demo Data