Requiem for a Mine Sweeper
Author | senapanaga |
---|---|
Tags | author:senapanaga playable puzzle unrated |
Created | 2007-03-07 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | Though there isn't much of a challenge here, I like this map because... well I like all my maps silly :P |
Comments
Pages: (0)
2007-03-07
Some advice
I'd try get rid of the superfluous objects, like the normal doors, a lot of the mines, and that trapdoor. It does nothing but make you restart if you collect it, which doesn't really add to the difficulty. I would also tone down the amount of gold in the map, a lot of it is just badly placed and looks bad. I like what you did with the drones and the gauss/thwump combination on the right. Also, try not to hide door switches under gold; they don't do much and only make it look bad. Players can easily identify when switches have been planted under gold. Good luck with your next map!
geti
3
tilset was acceptable. dronethwump bit was good.
so yeah, follow what george is saying and your mapsll get better and more fun, but good try =]
and thanks for commentting my map too =]