Face Off
Author | Clifty |
---|---|
Tags | author:clifty bitesized collab dda multienemy rated |
Created | 2007-02-17 |
Last Modified | 2007-06-22 |
Rating |
4 by 117 people.
|
Map Data | |
Description | *COLLAB DDA WITH BLUENIN*
The first ever collab DDA? Well, anyway, this is around 4400 frames long, and was awesome to make (imo). We've been sending the code to eachother via PM every 200-500 frames, and I think it worked out. 5 lasers, 7 rockets. *COLLAB DDA WITH BLUENIN* EDIT: For people who don't know, a collab map is when more than one person works on it. Both Bluenin and I made this map. |
Other maps by this author
Comments
2008-04-21
Wowzers!
I wuvs it so much! INSANE! 5
iloveitiloveitiloveitiloveitiloveitiloveitiloveitiloveit
iloveitiloveitiloveitiloveitiloveitiloveitiloveitiloveit
iloveitiloveitiloveitiloveitiloveitiloveitiloveitiloveit
iloveitiloveitiloveitiloveitiloveitiloveitiloveitiloveit
and you know what else? I LOVE IT!
iloveitiloveitiloveitiloveitiloveitiloveitiloveitiloveit
iloveitiloveitiloveitiloveitiloveitiloveitiloveitiloveit
iloveitiloveitiloveitiloveitiloveitiloveitiloveitiloveit
and you know what else? I LOVE IT!
2007-09-18
wow!!!!!!!!!
the best dda iv ever seen.
ALL HAIL THE GOD OF N_GAME DDA'S
ALL HAIL THE GOD OF N_GAME DDA'S
2007-09-03
nyeh
NEYEA! that is somethin I could possably never do
omgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomg5avedomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomg
2007-06-23
uhhhhhhh....
zOMFG!!!!
5/5aved
so many close calls and all that...
*faints*
5/5aved
so many close calls and all that...
*faints*
2007-06-18
Pretty good.
NOT! It's great. I'd say 4.5/5. I'd say, though, that it is a bit boring at the end.
Lag? There's no lag to speak of. Wait, maybe that's my computer. :P
@zeel: This map isn't "WORTHLES!!!!!!!!!!" It's also not "lagy" and there's no such thing as a "sectin". Jeez, learn to spell.
Lag? There's no lag to speak of. Wait, maybe that's my computer. :P
@zeel: This map isn't "WORTHLES!!!!!!!!!!" It's also not "lagy" and there's no such thing as a "sectin". Jeez, learn to spell.
2007-06-08
Cool.
And...
how did you get the thwump to go backwards up? I've never been able to do that, I could only make them go right and down.
how did you get the thwump to go backwards up? I've never been able to do that, I could only make them go right and down.
2007-04-25
Easily 5/5
Another inspirational map, Clifty and bluenin!
2007-04-09
ill tell you why it is bad
you used so many enemies and yet there was hardly any true close calls, the gold delay sux and there was very little variation in the propulsion at all. 2/5
2007-04-03
HMMMMMM...
toooooooooooooo fast pace n gos aront nerly getting kild but thar isint anything to it the tile set is to open n needs to move from section to sectin not all over the place the DDA is WORTHLES!!!!!!!!!! try slower more flowy (les lagy) DDAs cuz this stinks!!!!!!!!!!!!!!!!!!
2007-03-11
Huh?
Oh yeah... my idea got taken :(
My other idea was glitched tiles, but I found out that was not anything new
How about a hold left DDA with hold right somewhere in the middle XD
I'm outta ideas, meh
My other idea was glitched tiles, but I found out that was not anything new
How about a hold left DDA with hold right somewhere in the middle XD
I'm outta ideas, meh
2007-03-11
Sadly I agree with Psycho_CO
I just rated high because of talent. I didn't even finish watching it because I fell asleep. Try more close calls and shorter DDAs, please? It was really boring to watch :/
Yeah, I don't want to rate a 5, but meh, everybody will yell at me.
Yeah, I don't want to rate a 5, but meh, everybody will yell at me.
2007-02-24
OMFG
sometimes i wonder how long haf u actually been editing maps. mayb 6 months or more? o.o
5/5
5/5
................................. There are no words to describe it. 5/5
2007-02-23
4351 Frames
To be exact. I can see the length and pixel skills from bluenin's side and close calls and usage of bounceblocks from Clifty's side. Excellent DDA! Too bad it got sniped. 5aved (no surprise).
2007-02-21
very very nice
CrAzy
2007-02-21
I started it.
2007-02-21
Yeah..
@Usaswim:
Tell us.. :D
@Clifty:
Who started the DDA?
5/5
Tell us.. :D
@Clifty:
Who started the DDA?
5/5
2007-02-20
Hmm
It was okay. I got bored with it pretty quick though, it sorta redeemed itself towards the end. Too many DDA's are of this style nowadays.
2007-02-20
I looooove
how graceful the ninja is the whole time.
And I love the part when he lands on the half sticking out of the wall one way on the left side as the laser is like, a pixel under it.
And I love the part when he lands on the half sticking out of the wall one way on the left side as the laser is like, a pixel under it.
2007-02-19
5avesized
oh yeah!!!
You Deserve It
You Deserve It
2007-02-19
It was decided mutually,
Mainly because I've been submitting a lot lately. I thought it blended pretty well, but that might just be me.
While watching it, you can tell the differences between you two, just the way everything happens...
Just brilliant. Not the best DDA i have seen, bluenin still has that, some of the close calls were quite basic to create, but sooo many... :) 4.5/5
Just brilliant. Not the best DDA i have seen, bluenin still has that, some of the close calls were quite basic to create, but sooo many... :) 4.5/5
MiBeM