Lily Of The Mountain Creek
Author | remote |
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Tags | action author:remote playable rated |
Created | 2007-02-02 |
Last Modified | 2007-02-02 |
Rating |
4 by 10 people.
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Map Data | |
Description | before you ask, no z-snap.
inspired by a lake i passed today. ded to jpfuse, thedupli, kkstrong0, epigone, & amconline for leaving demos on my last map, and to ianb, for one on my second last map, and BuddyLee for one on my 5th ,last one. any decent demos on this one will get you one aswell. (agd would be good.). you know the drill |
Other maps by this author
Comments
Pages: (0)
2007-02-02
er...
I can't do it.
I don't even understand how it is possible...
Hidden trap doors ?
I don't even understand how it is possible...
Hidden trap doors ?
2007-02-02
I would give this a five for aesthetics
But the normal doors kind of wrecked it for me. 4.5/5
2007-02-02
Hehe.. Indeed.
2007-02-02
o_O
2 seconds apart GEAH: Great minds think alike.
2007-02-02
Woot.. I'm guessing you used c-snap?
C-snap is just so much better than z-snap.. It's neater I think.
Anyway.. Back to the level ;S
It looks BLOODY brilliant. Especially in thumbnail. Plays well too. 4.5/5
Anyway.. Back to the level ;S
It looks BLOODY brilliant. Especially in thumbnail. Plays well too. 4.5/5
2007-02-02
Awesome aesthetics,
but i've seen this type of gameplay from you many times before, it's starting to get a little repetitve mate.
4/5 all the same.
PS: Check this demo.
4/5 all the same.
PS: Check this demo.
Demo Data |
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AsTimeFliesBy
Huh
Tileset was good. I didn't like the doors though, makes the level look ugly. Also, I think the gold is too close to the mines on the gauss part. 3.5/5
I remember you use /A LOT/ of Z-snap.