I've seen levels like this way too often. No tiles. Just simple jumping challenges against a single laser drone. I feel like you could've done more with the Elemental theme.
(And isn't "wind" cooler than "air"? Of course, if you're going strictly D&D, it makes the most sense, I guess.)
I am going to assume that no tiles is going to be a reoccuring theme in your elemental levels, so I woun't comment on fire and earth. Also, you must always, always, ALWAYS look out for putting your doors too close to your exit. See my demo.
blue_tetris
Boring.
(And isn't "wind" cooler than "air"? Of course, if you're going strictly D&D, it makes the most sense, I guess.)