NUMA

ninja star

Thumbnail of the map 'ninja star'

Hover over the thumbnail for a full-size version.

Author fingersonthefrets
Tags author:fingersonthefrets dda rated
Created 2006-12-30
Last Modified 2006-12-30
Rating
4
by 8 people.
Map Data

Description My first ever DDA, It took me a while but unfortunately wouldnt let me put any other enemies in or else the rocket launcher kills you for some reason. Any advice will be taken into thought and reviews, ratings and critisism wanted

Other maps by this author

Thumbnail of the map 'THE BATCAVE! V.2'
THE BATCAVE! V.2

Comments

Pages: (0)

I had five years to improve it. Sorry for not rating. 4.
Demo Data

here's a version

that I played
nr
Demo Data

nice

nice but a little less gold delay

Yup

Readdy look. I like the forms of propulsion.
4.5/5

Weisslenny0

Also,

it's easier to just rearrange the coding. All you need to do is find the code for the specific enemy that you want to add and place it before the code for your first enemy.

thank you romaniac

ill try it out a bit later

WHAT YOU DO IS

place in the new enemy, then delete and replace the current enemies in the same order they were placed at the start

for a first DDA its pretty good 4/5

k

thank you.. but why no ratng :P?

Yea

If i added more emenies to my 2nd dda the rocket at the start goes wrong and then i die
more moving enemies increases the lag and therefore the response time. Adding more enemies will cause the rocket to be shot out of the launcher after a longer period of time. Therefore, the rocket will follow the ninja differently, ruining the DDA. Try placing laggy enemies first (especially homing launchers).