Whirl Pool
Author | cucumber_boy |
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Tags | action author:cucumber_boy playable rated |
Created | 2006-10-27 |
Rating |
4 by 9 people.
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Map Data | |
Description | Out of the portal, N come to find himself out at sea in a whirl pool, but can he get out
tileset by: topolord See my other favorite maps: http://numa.notdot.net/map/65088 http://numa.notdot.net/map/64933 |
Comments
Pages: (0)
2006-10-27
pretty much everything Tempus said
there's a piece of gold that's impossible to get, you know? 4/5
2006-10-27
very fun map
I took the roundabout route and got all gold but the one that you cant get. 4.5/5
Demo Data |
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2006-10-26
Not bad!
certainly an improvement from you previous maps. Just a few suggestions.
-Most of the time, you could have cut the mines in a group by half, or just taken them out. Makes it look better and decreases load time.
-Its not really a bad thing, but I really don't like gold in the walls. I find it a little ugly.
-I'm not exactly sure what all the trapdoors were for...
-Don't put trapdoor triggers under gold. Because it was for your benifit, it was fine in this map, but try to avoid it.
-You realize the launchpad in the floor is too low, right? Make it closer to the surface to work.
-I don't really like thwumps in the walls, either. Again, that's just me.
-You can't reach onr of the gold/trapdoor peices in the bottom right corner, or the one in the wall up farther.
Overall, a pretty nice map. I hope I helped!
-Most of the time, you could have cut the mines in a group by half, or just taken them out. Makes it look better and decreases load time.
-Its not really a bad thing, but I really don't like gold in the walls. I find it a little ugly.
-I'm not exactly sure what all the trapdoors were for...
-Don't put trapdoor triggers under gold. Because it was for your benifit, it was fine in this map, but try to avoid it.
-You realize the launchpad in the floor is too low, right? Make it closer to the surface to work.
-I don't really like thwumps in the walls, either. Again, that's just me.
-You can't reach onr of the gold/trapdoor peices in the bottom right corner, or the one in the wall up farther.
Overall, a pretty nice map. I hope I helped!
2006-10-26
Nice tileset! : P
your general object placement could use some work, but keep working!
2006-10-26
cool
quite a cool map, two thumbs up!
cucumber_boy
New Version
Here is a URL to it:
http://numa.notdot.net/map/65424