NUMA

Boss Fight: Bio-Android Class 3

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Author ahmedhasan
Tags action author:ahmedhasan playable unrated
Created 2006-10-26
Last Modified 2006-10-26
Rating 2 more votes required for a rating.
Map Data

Description Great. Ninja 1 escapes the city to get here, where the robots have sent their Class 3 Bio Android. NOTE THAT THE BAR AT THE BOTTOM IS THE BIO-ANDROID'S HEALTH. I knowthis method doesn't work well, I'll make it better later.

Attacks:
-Rapid-Fire Sniper Cannons. There are nine of these on its front. they first send out lock-on crosshairs, and when they get close enough, they shoot nine uranium slugs at the speed of light.
-Peace Maker Shock Slugs. There are two of these on its sides. It fires two huge slugs. They are slow, but touching their front will electrify you and crush you.
-Homing Rocket Cannons. When it gets battered enough, it releases these two turrets that fire seeking rockets. This is only on its right side, and the rockets will take a long time getting to you.
-Shock Minions. It sends out two little drones made completely from electricity. If they touch you, then count death in.

Strategy:
First, touch the switches (ancient ninja ching pao mental telepathic damage), which blow a chunk off its health. After a while, its weaponry will shut down and a hole will open. This will allow you to go inside it. Watch out, because if you don't get there fast enough, a Shock Minion drone will com in, looking for the source of the explosion. Turn its internal switches off, and get out of there. It will now open its Homing Rocket Cannons. Switch the door open and use the last switch next to it finish it off. get to the door out of here, because it's gonna BLOW!

**THIS IS THE END OF THE STORY OF NINJA 1**

He later dies in action, and is buried in the (now empty) temple's graveyard.

Please play, rate, comment, demo, and N-joy!

Health bar meter idea is copyrighted and patented by me.

Other maps by this author

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Splinter Cell Splinter Cell II Ninja Shotgun Flashback: The Beginning Flashback: The Escape A DED to beanHEAD

Comments

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nice idea...?

man, what are you smokin'?

nice idea

bit easy tho. 4.5
..thats what that health bar is.

Besides, it totally removed any sense of flow in this map; trying to lower the health bar, that is.
A trapdoor-lock system would have been much better, as you could have at least added some contours in the map.

2.5/5
~Mosh

Demo Data

Demo Data

EASY

still lazy

demo
Demo Data

lazy

demo
4/5
Demo Data