Don't play with electricity!
Author | me_bomb_u |
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Tags | action author:me_bomb_u playable rated |
Created | 2006-09-30 |
Last Modified | 2006-09-30 |
Rating |
3 by 6 people.
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Map Data | |
Description | "Well, jimmy, if you go outside you can see al the lighting!"
"wow reall-" *bzzt!* "ow" "that was a stupid dialogue" Please give me some posistive feedback, I work really hard on these maps and all you guys do is say "meh, it's pretty mediocre" or "That was boring as hell" well, if you're gonna hate it give me a reason. My self-esteem is very low right now. I made this map a while ago it turns out it's pretty fun, though easy, so I spruced it up a bit to make it less cheatable. I have a glitch in there too which you may have seen. But there is a neat trick in the second part. And don't stick around if you don't want to get struck by lightning! |
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Comments
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2006-09-30
still cheatable...
I think there are some parts in this map that are good,
like the "trap and free" room in the down-right corner. I was wondering what was gonna happen...
and many things are not that good :
the overlaying button releasing the multi-enemies (why place so many rockets ?)
all the trap doors at the starting : do you really think the average player is going to wait till it's all done before running ? In fact, I didn't even see that effect at first ! :)
If you want to make better maps (and I think you do), I suggest you to read this : http://jeffkillian.com/NUMA.htm
It's full of good examples of things you don't want to do.
Good luck, and improve your style ! :)
like the "trap and free" room in the down-right corner. I was wondering what was gonna happen...
and many things are not that good :
the overlaying button releasing the multi-enemies (why place so many rockets ?)
all the trap doors at the starting : do you really think the average player is going to wait till it's all done before running ? In fact, I didn't even see that effect at first ! :)
If you want to make better maps (and I think you do), I suggest you to read this : http://jeffkillian.com/NUMA.htm
It's full of good examples of things you don't want to do.
Good luck, and improve your style ! :)
Demo Data |
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The object placement and enemy use was poor.
And I also dislike it when people hide items underother items. It's bad. don't do it.
And I also dislike it when people hide items underother items. It's bad. don't do it.
cyclone_on_mars
cool