Goodmorrow *tips top hat*
Author | Juneau |
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Tags | action author:juneau playable rated |
Created | 2006-04-13 |
Last Modified | 2006-04-13 |
Rating |
4 by 11 people.
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Map Data | |
Description | For Astheoceansblue, who has commmented and given a suggestion for nearly every map of mine. This is my way of thanking you, hope you approve :). |
Other maps by this author
Comments
Pages: (0)
2006-04-12
Yeah
God forbid someone emulate the top rated author in a map dedicated TO that author. Also, your rating and comments don't really jive.
2006-04-12
speed demo
Ah, much better. And because I truly believe that 0 vote may have been because of the earlier mistake, I'm going to actually vote on this map.
Demo Data |
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2006-04-12
excellent map
only a 4.5 though because it was too atobish and i wasn't fond about the two exit thing.
2006-04-12
Eh, What the hell?
I think I know what his first suggestion on this might be.
Demo Data |
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astheoceansblue
*Tips hat back*
Especially the bottom area built around the exit, that's very cool. You should all know how I feel about two exits by now ;p, the design around the dummy exit I really enjoyed.
Overall it played really well, nice flow and you nailed my style without cutting and pasting, and definitely managed to stamp it as your own.
I have two very minor issues:
One: the floor guard directly above you as you begin. IMO that should zoom over the auto-door. only because that's how I use them and I believe it would add more excitment to it. (If you don't know how, all you have to do is place the floor guard after the door)
Two: On the far left, the drone/ part next to the wall is a little annoying with that mine being so high.
Other than that, very nice.
And greatly approved.
Thank you kindly :)