NUMA

Sail on a frootloop

Thumbnail of the map 'Sail on a frootloop'

Hover over the thumbnail for a full-size version.

Author Methodic
Tags action author:methodic playable rated
Created 2006-03-25
Last Modified 2006-03-25
Rating
4
by 14 people.
Map Data

Description The title makes about as much sense as a drunken potato. Ah well. For Barabajagal. Inspired by hoover and 3YE.
Have fun, post demos. Kinda puzzly, open, and simple.

Other maps by this author

Thumbnail of the map 'Plume' Thumbnail of the map 'Pulp' Thumbnail of the map 'Doesn't pay to have Sesame Street Angry at You' Thumbnail of the map 'Lightning doesn't strike twice in the same place?' Thumbnail of the map 'Like a tornado eating swiss cheese' Thumbnail of the map 'Do you wanna?'
Plume Pulp Doesn't pay to have Sesame Street Angry at You Lightning doesn't strike twice in the same place? Like a tornado eating swiss cheese Do you wanna?

Comments

Pages: (0)

Excellent

This map had a lot less of everything than most of yours, but that was actually quite refreshing. Also you managed to achiev your normal levels of difficulty without filling the level. Nice one.

Speedy demo.
Demo Data

Yea..??

Why would you rate it down because its a bit spacious...?? It worked great in this map! Just keep the rating more accordingly how you enjoyed it, or how great the map is...not if it has open spaces....Well, I guess you do what you want, but in my opinion this is a great map. Sorry if I offended you guys in anyway, everyonr has there own opinion.

:)
You made my point for me.
I don't understand why you would rate the map down just because of the spaciousness being a tad redundant. Did it honestly affect the quality of the map? If the spaciousness worked well, then I would personally not rate it down. I'd suggest new usage of space, but I wouldn't rate it down.

great map...

yea it has a bit of a diff style..but still great 5/5

great map...

yea it has a bit of a diff style..but still great 5/5

wlukach,

McP wasn't really commenting on the quality of the map, but the redundance of the open playing space, which didn't really make much sense to me. I can see what you (McP) mean if it was really similar to every one of Methodic's or another specific author's maps, but it isn't. I think this is pretty original. What you're suggesting is try to condense the spaciousness of the tileset? Why? I think the map is fine as it is now and I can't imagine how Methodic could improve by doing that.

I

kinda agree with McP. This was okay, I don't think it was ur best though. 4

Awesome..

And I don't see how open maps (as long as each map is different) could ever be redundant. That really doesn't make any sense to me.
but as i said before
each map is getting slightly redundant with the large open play. I dunno why i keep feeling like this, but i do.
Maybe try to spice up your variety by making a smaller map in like a 15x15 area.
3.5

Enoyable.

I like the difficulty, spaciousness, and the platform at the top.