NUMA

Hivemind

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Author shokwave
Tags action author:shokwave playable unrated
Created 2006-03-20
Last Modified 2006-03-21
Rating 3 more votes required for a rating.
Map Data

Description based off CaptZeroth's 'The Hive' tileset.

completion moderate, all-gold moderate to hard.

the all-gold requires you to deal with gausses.

rate, comment, critique, argue, snipe, spam, advertise, play, enjoy, obsess, perfect and give us a sweet demo!

Other maps by this author

Thumbnail of the map 'symmetricks' Thumbnail of the map 'the tension' Thumbnail of the map 'creepy' Thumbnail of the map 'love up above' Thumbnail of the map 'open N-ded' Thumbnail of the map 'suspended'
symmetricks the tension creepy love up above open N-ded suspended

Comments

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whoops

that shokwave without a "c"

nice level

could you make put a one way under that small room of gold to make it possible? and don't put hidden launch pads, make it more obvious. 4.5

this used to be #1 top rated, but then it got sniped and rated down: http://numa.notdot.net/map/44526
nobody snipe it, shockwave said we could advertise.

oh

i c what you mean. i edited the map, made the jumppads a little easier to see (they were hidden before). perhaps hiding them wasnt the best idea, eh?

all you need to do is jump right above the pad on the ground, and then it'll launch you into the next two.

its a bit easier now, you donth have to hit them nearly as hard.

sorry for the misunderstanding.

first half demo

then its just a matter of second half, which is symmetrical but requires different tactics - part of the reason i thought this map was good.
Demo Data

jiggerjaw

here's the first bit. the bit where i died: i screwed up the jump, went forward when it was supposed to go backwards and hide in the little corner.

ill post a full demo soon.
Demo Data
then you have to fall at an angle, about halfway between the thwump starting position and the thwump finishing position. the thwump comes out and you land on it, run forward, and then slide down the wall as the thwump returns. it might be difficult because you have to do two in a row, but its not impossible.

hmm, i had a higher opinion of NUMA users. seems like anything difficult that wasnt made by nevermore or formica is immediately impossible. sigh.

How...

...do you do the bottom?
nope. not impossible.

which bit are you having trouble with?
Please playtest your maps before submitting them.
can be found here: http://numa.notdot.net/map/32052

its a wierd feeling, making a map using such a highly-rated tileset.