D-Day (Read Description)
Author | ninjaman99 |
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Tags | action author:ninjaman99 playable rated |
Created | 2006-02-14 |
Last Modified | 2006-02-14 |
Rating |
3 by 8 people.
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Map Data | |
Description | I know it's long, just please read it.
Good to see you got here soldier; well, LISTEN UP! We've got a crisis on our hands and you're one of our last men. We need to gain control of Normandy and supress the Germans. You have 9 mission objectives 1. Get across the beach safely while watching out for landmines and German machine gun and rifle fire. 2. Blow the barb wire fence. It may take a couple of seconds to plant the bomb so watch your back. 3. When the fence is blown, there will still be fragments left from it that you'll have to cross. Press on until you get to the second area. When going to the second area, there might still be battleship shells still raining down on the place so explosions may or may not occur. Sometimes the explosions will hit and blow you up so watch out. 4. Infiltrate the base. On the side of the base, there will probably be some destruction and fire all around the place and don't touch it. Fire=bad. Bust through the main doors. Most likely there will be some riflemen and machine gunners posted so be on your toes. 5. From there, go left into the power generator room. The blue thing you see is the power generator. Blow it to hell. Once destroyed, all the locked doors inside should open up. Oh, and don't be a retard and try and touch the destroyed power generator. 6. According to other soldiers, the second staircase has collapsed and there is debris everywhere. Get through that, it shouldn't be too hard. Unfortunately the soldiers also said that the debris piles up after going up the stairs and other than a crazy guy who managed to squeeze himself back through, it was impossible to go back. 7. Go all the way upstairs. Intel has it that there is a radio box in the left of this room. DON'T TOUCH IT. It has a new security device that if anyone without a keycard tries to access it, an unknown technology starts shooting at the person. Instead make your way right. 8. Take out the people posted at the overlook. Shouldn't be too hard for you. Plant the smoke grenade and get out of there. Planes will start bombing the place. Oh, and before you leave, make sure that you take the soldier's keycard. 9. Now that you have the card, it should be safe to use the radio. Contact us and give us a report. Only then will we let you escape and say mission complete. Good luck soldier, I hope I will see you in the next briefing. NOW MOVE! Alright now back to reality. I really wanted to make a level like this that was actually good. Since I didn't have enough room, I had to split it into two parts. The edited jumppad will transport you to the second area but sometimes, you will die. I couldn't fix that, but you just need to hit it at the right angle. Also, in the second stairway, you can go back, you just have to jump at the right angle into the thwump. The hidden chaingun and gauss in the first part were supposed to be the ones in the pillbox in the second part, I just had to cut the level in half. Plus, if anyone here is German, I don't mean to offend you. I put a LOT of time and effort into this. Most of it was just thinking of what I could do. I hope you guys have fun playing this. I did. |
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Comments
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2006-02-13
Eck
Hidden Enemies = BAD!!! Don't do that! It doesn't make it very fun! Other than that, I like the idea you wanted to put into maps.
2006-02-13
3/5
Sorry, It wasn't too good. You had a good mission type of thing going on, but N just isn't really coplex enough for this kind of thing. What I suggest doing is making each step one seperate level. Mabey you would want to make one elaborate level of swimming through some depth charges and then crossing the mine field to plant the bomb. You could add in some watch towers or something to make it more challenging. Then make another level where you have to do the next 1 or 2 things.
Oh, and on the beach when you plant the bomb, the explosion was an intresting idea. I wouldn't of thought of doing that.
Oh, and on the beach when you plant the bomb, the explosion was an intresting idea. I wouldn't of thought of doing that.
bobaganuesh_2
the launchpad slowdown to get the switch was pretty cool