NUMA

Bridges of death

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Author Brickman
Tags action author:brickman playable unrated v1.3c
Created 2004-10-09
Rating 3 more votes required for a rating.
Map Data

Description I don't know when this stopped being a puzzle, but when I look at the final prodct I realise that there are no ways to get trapped, but its easy to get shot. I can beat it, though I doubt you will get it on the first try.

PS this uses the one way bridge technique, which was not my idea.

Other maps by this author

Thumbnail of the map 'Smallest' Thumbnail of the map 'Jump1' Thumbnail of the map 'Sonic the Ninja' Thumbnail of the map 'Sentry collection' Thumbnail of the map 'Tribute: maximo' Thumbnail of the map 'Mine delay'
Smallest Jump1 Sonic the Ninja Sentry collection Tribute: maximo Mine delay

Comments

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There's no way

There's no way you can get stuck. However, to solve the level, you need to cross all the bridges. And there are plenty of bridges in Crossing the Bridges.

You don't have to

In case you didn't notice, unless you try to go up on the right (which is physically impossible) or leave early, there IS no wrong path. Any path works. There's just different challenges for each one. And did you try pause or planning at begining?
And ya, I did add enemies onto your level, though I also added a bridge and some tiles in the lower part and the bottom.
If you can make a route where you get stck, please post your demo.

...

I see you used my Bridge Network template again. You just put some enemies in there to make it a blend.

In the future, it's not fun to have to dodge two rockets and a gauss as you figure out which way to go to complete the level.