i always love the jagged 5-tile aesthetics and you pulled this off quite nicely. i also like that this waas more linear and focused as opposed to more meandering that a few of the others were. did not like the mines in the second half; the difficult curve is definitely harder to increase with a cramped map like this but i just thought some of the jumps were too tight to not get frustrated.
the gauss was more fun than i expected though, i thought i would hate it but you positioned it perfectly
mahi_mahi
best looking map of this episode
the gauss was more fun than i expected though, i thought i would hate it but you positioned it perfectly