Vatican Vacation
Author | script |
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Tags | action author:script unrated vatican-vacation |
Created | 2015-05-05 |
Last Modified | 2015-05-05 |
Rating | 1 more votes required for a rating. |
Map Data | |
Description | Relaxed and flowy. |
Other maps by this author
Comments
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2015-05-07
Alright.
I've never really done brainstorming ideas before actually making I map, I usually make the two simultaneously, but it should at least be an interesting experience.
Here's an idea that I've had for a while: a map where you have to navigate down a long-ish hallway and you have a seeker drone following you. But you can't go to fast, because if you don't trigger the seeker during one stretch of the path, it turns off in the other direction (this should be blocked off with mines or oneways) and then makes the ending of the level super hard/impossible.
What do you think?
Also, whenever you have time! I'm usually on IRC, just ping me, but preferrably not during my night (which would be from about 7 p.m. to 3 a.m. EST, because I'm European).
Here's an idea that I've had for a while: a map where you have to navigate down a long-ish hallway and you have a seeker drone following you. But you can't go to fast, because if you don't trigger the seeker during one stretch of the path, it turns off in the other direction (this should be blocked off with mines or oneways) and then makes the ending of the level super hard/impossible.
What do you think?
Also, whenever you have time! I'm usually on IRC, just ping me, but preferrably not during my night (which would be from about 7 p.m. to 3 a.m. EST, because I'm European).
2015-05-07
Alright.
I've never really done brainstorming ideas before actually making I map, I usually make the two simultaneously, but it should at least be an interesting experience.
Here's an idea that I've had for a while: a map where you have to navigate down a long-ish hallway and you have a seeker drone following you. But you can't go to fast, because if you don't trigger the seeker during one stretch of the path, it turns off in the other direction (this should be blocked off with mines or oneways) and then makes the ending of the level super hard/impossible.
What do you think?
Also, whenever you have time! I'm usually on IRC, just ping me, but preferrably not during my night (which would be from about 7 p.m. to 3 a.m. EST, because I'm European).
Here's an idea that I've had for a while: a map where you have to navigate down a long-ish hallway and you have a seeker drone following you. But you can't go to fast, because if you don't trigger the seeker during one stretch of the path, it turns off in the other direction (this should be blocked off with mines or oneways) and then makes the ending of the level super hard/impossible.
What do you think?
Also, whenever you have time! I'm usually on IRC, just ping me, but preferrably not during my night (which would be from about 7 p.m. to 3 a.m. EST, because I'm European).
2015-05-06
Nice one!
Speedrun:
Demo Data |
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2015-05-06
This is pretty cool.
Digging the relaxed atmosphere.
Also, you still up for a collab?
Also, you still up for a collab?
Demo Data |
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Mohit_Ghune
another frame.