Little problem
Author | panstromek |
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Tags | action author:panstromek beatable medium playable unrated |
Created | 2013-09-10 |
Last Modified | 2013-09-10 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | Another my level from v2.0. Nothing special. Edited a bit to get it working in v1.4. |
Comments
Pages: (0)
2013-09-11
sweet
you should take a look at zoasBE's multiaccount, VODKALOVER
2013-09-11
I'm not to argue about this,
about which version is or plays better, about which editor is or works better, neither about quality or community's issues. I am the well-know and stupid guy arguing about almost everything. The only thing that I can and I want to say is that every old, interested, committed, established and qualified user/mapper/player here in this community for all those years since 2004-05 or later, playing under 1.4, we tried 2.0 at least once, and I can almost assure we all instantly have left it at the same instant of trying it, and put it away forever, to keep happy and successful with 1.4. This has been so for some reason, I guess.
Anyway, best luck for you.
Anyway, best luck for you.
I quite disagree with you in a couple of things you said. NUMA and all the mappers that this game had and has for over all those years (since 2004-05) are and were exceptionally interested and creative with tiles and also aesthetics, along with the concepts and gameplays of course. You can find great things and quite outstanding stuff around NUMA, diving on the vast 223.000+ maps archive.
On the other hand, It's not necessarily easier map in v2.0, just different. There are many different palpable things on Ned in v1.4 between the included editor in v2.0 (I just made a single map in 2.0). We all got used to Ned in 1.4 and now just seems strange 2.0. I understand that you will feel the same but in reverse. Simply v2.0 was a disappointment, something like an unfinished product, and of course, not better. And lost much of the essence that always had the version 1.4, and especially this community. I highly recommend you switching to 1.4 and NReality, and enjoy this community, and the best version ever created.
And finally, I think there are maybe some quicker ways to convert your maps, the ones you already has published in the 2.0 server to 1.4. There is a way and some users-programms that could do this and everything it's explained in Forums. I did it once a time and it is explained on this map of mine: http://www.nmaps.net/229205
You can save much time, quickly converting data. You can find some errors or differences in the conversion, like issues with drones and such, but then you only have to eliminate those mistakes and re-place those drones for example. Frankly much faster than re-do the whole map from zero..
Hope this help. ;) <3
On the other hand, It's not necessarily easier map in v2.0, just different. There are many different palpable things on Ned in v1.4 between the included editor in v2.0 (I just made a single map in 2.0). We all got used to Ned in 1.4 and now just seems strange 2.0. I understand that you will feel the same but in reverse. Simply v2.0 was a disappointment, something like an unfinished product, and of course, not better. And lost much of the essence that always had the version 1.4, and especially this community. I highly recommend you switching to 1.4 and NReality, and enjoy this community, and the best version ever created.
And finally, I think there are maybe some quicker ways to convert your maps, the ones you already has published in the 2.0 server to 1.4. There is a way and some users-programms that could do this and everything it's explained in Forums. I did it once a time and it is explained on this map of mine: http://www.nmaps.net/229205
You can save much time, quickly converting data. You can find some errors or differences in the conversion, like issues with drones and such, but then you only have to eliminate those mistakes and re-place those drones for example. Frankly much faster than re-do the whole map from zero..
Hope this help. ;) <3
2013-09-11
XD :D
2013-09-10
definitely maxed now
Demo Data |
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btw, welcome to numa...if wanna see some cool DDAs check out my maps...
speedrun..
under 200 frames is really difficult
speedrun..
under 200 frames is really difficult
Demo Data |
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2013-09-10
Hello!
I saw your fisrt map published here in NUMA days ago, but I did not say anything about it. I think you has some nice ideas as a new mapper, also I can see how you're interested and you care about the aesthetics and the final result. That's really important, not really necessary for the gameplay or the enjoyment, but indicates that you have some concern and interest in your product and mapping, and this is something very interesting. I don't play v2.0, and I can't see some of your other maps, but I suggest to you to keep mapping an also converting for NUMA the ones you already has. But above all, keep mapping and making new ones, try concepts, and try to be clean and concise, both in ideas and execution. And you'll become in a great mapper soon. I say this because i can see potential, and I don't usually welcome with advices newcomers. So, I hope to see great things from you in a near future.
Also, WELCOME TO NUMA!!!
:D
Also, WELCOME TO NUMA!!!
:D
RedSpartan
thank you for noticing the 2.0 version
I really appreciate you pointing that out, is there a way to chat with that author in 2.0 or something? sorry but I'm not that familiar with it :/