Disintegrating Crystal
Author | Meta_Ing |
---|---|
Tags | --betyoucantisolatethismapwiththistag author:meta_ing butyouwontgetthesameexperience nreality nrealityoptional rotatinglaser unrated |
Created | 2013-06-07 |
Last Modified | 2013-06-07 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | Something odd, simple, and can be played either in NReality [n.infunity.com] or v1.4 -- whichever you prefer.
Go for highscores or speedruns, |
Other maps by this author
Comments
Pages: (0)
2013-06-07
Slightly improved.
By changing the route, getting first Exit key than Locked door switch. I had played it enough and tried many things, as well playing to all gold, and I'm aware that perhaps it's possible to beat the laser on his first turn to being able to get the locked door switch for speedrunning, although I have not been able to do it yet, but many frames would be gained in this way.
A detail that I liked personally (maybe cos I'm crazy and stupid) and struck me, is that if you forget the locked door switch and just you go for the exit key, and when it opens the locked door it hides behind, then you go without unnoticing that to get into the Exit and you can not and you say "oh shit, I forgot the switch, I can not enter!" And then the rocket kills you.
Yes, it happened to me a couple of times. :P
4aved.
A detail that I liked personally (maybe cos I'm crazy and stupid) and struck me, is that if you forget the locked door switch and just you go for the exit key, and when it opens the locked door it hides behind, then you go without unnoticing that to get into the Exit and you can not and you say "oh shit, I forgot the switch, I can not enter!" And then the rocket kills you.
Yes, it happened to me a couple of times. :P
4aved.
Demo Data |
---|
2013-06-07
NReality Speedrun.
Just a decent and cautious run, nothing impressive and much faster can be done.
Nice map. I don't find it hard, it's a nice mix of different challenges. A really nice use of a simple rotating laser with those spiky tiles, it provides a nice timing and challenge. I like that you can choose your degree of difficulty while playing by making or ruling the different challenges. Right gold challenge is nice as well getting out of that area with the lp and the walljump. As well is a nice challenge getting to the leftmost group of golds in the laser area jumping in those spikes. The atmosphere it's great as well, the appearance of decay was achieved, and I liked the way you used the 4-tiles there. Also the aesthetically mines and the rocket provide its just challenge. Good replaybility.
Nice map. I don't find it hard, it's a nice mix of different challenges. A really nice use of a simple rotating laser with those spiky tiles, it provides a nice timing and challenge. I like that you can choose your degree of difficulty while playing by making or ruling the different challenges. Right gold challenge is nice as well getting out of that area with the lp and the walljump. As well is a nice challenge getting to the leftmost group of golds in the laser area jumping in those spikes. The atmosphere it's great as well, the appearance of decay was achieved, and I liked the way you used the 4-tiles there. Also the aesthetically mines and the rocket provide its just challenge. Good replaybility.
Demo Data |
---|
zoasBE
fuiuuuuu Meta!
Anyway, I really want to give a try to that thing you sent to me. Can you sent to me again the link please?
<3