07-4, MESMERIZING
Author | the23 |
---|---|
Tags | author:the23 unrated z230240 |
Created | 2013-05-16 |
Last Modified | 2013-05-16 |
Map Data | |
Description | ^NREALITY
Yesterday, a person that actually I really appreciate here, tells to me at IRC that may be this Series are not getting enough attention mainly because two reasons. Because they are really tough and because they are a bit repetitive. I agreed about the difficulty with him, but also disagreed about the repetitiveness, I think all the maps, more or less, feature a new different concept from the previous one and include changes in the gameplays. Anyway or anyhow, here I wanted to make a much more relaxed and easier map to him, also trying to not being as repetitive and featuring another concept in which you need to think a bit and plan your moves. This puzlle'ish jumper map it's a sort of ded to him and gratitude too. Thanks. |
Other maps by this author
Comments
Pages: (0)
2013-05-16
hmm
yeah i tried that first. Its too oddly unpredictable. sometimes you can wallslide on the bb and sometimes they launch you in a random direction
2013-05-16
Completion.
An example on how.
gnight!
gnight!
Demo Data |
---|
2013-05-16
I like this series
Personally, i think it is clear how these maps are meant as alternative gameplay, and i like the progression and variety. With that said, there Are some key critisisms that others have made that i agree with
2013-05-16
DD
The fact that it is so easy to die is one of the things that make these maps so frustrating.
Demo Data |
---|
2013-05-16
This map is cool
But I wish there was a way to make it so you don't die when you land on anything. I think that would make it more fun.
zoasBE
hahaha, yeah!
As a hint I can say that everything is about on 'how' you get them, the 'momentum' and the 'power' and exactly from 'where', if you approach them at specific points and calmly, they will not launch you anywhere. This happens because they are on moving and interact with the Ninja at this fun mode. :P