169-0: Bloody Ceilings
Author | Chrdrenkmann |
---|---|
Tags | 169-0 866 all-enemies author:chrdrenkmann episode rated series |
Created | 2013-03-23 |
Last Modified | 2013-03-24 |
Rating |
4 by 6 people.
|
Map Data | |
Description | This last episode will feature all enemies - each map has its own.
It starts with a mine jumper. You better not touch the launch pads or the ceilings. |
Other maps by this author
Comments
Pages: (0)
2013-03-24
Challenging
and relaxing.. well done.
2013-03-24
Interesting
Upper left breaks the theme big time, and a couple of the maneuvers were more annoying than anything else, but most of it was good fun. I liked how the bottom right wasn't strictly linear.
2013-03-23
hell yeah
slow agd. i really liked this, except for that annoying passage in the middle floor. great map otherwise.
Demo Data |
---|
2013-03-23
AGD.
i enjoyed this.
Demo Data |
---|
2013-03-23
The bottom floor was very nice.
The difficulty and playing atmosphere complemented each other well, however the other two floors felt comparatively lacking and unfulfilling upon completion, and I wasn't too keen on the launchpad spacing at the top-left. I dunno, I just thought some bits seemed a little under-developed or could've done with a bit more playing variety such as the first floor had. 3/5
AGD
AGD
Demo Data |
---|
2013-03-23
Hah
This part was quite an intriguing trap. Very good map! A very underused concept for jumpers indeed, And this column's ultimatum seems like a very interesting thing to keep track on. I feel eager to see the last map of the episode.
Demo Data |
---|
Traveleravi
on the other hand.
4/5