07-3: Back To Sunlight
Author | macrohenry |
---|---|
Tags | action author:macrohenry lasers medium-hardish rated series thwumps |
Created | 2013-02-07 |
Last Modified | 2013-02-07 |
Rating |
4 by 5 people.
|
Map Data | |
Description | Not sure about this one, please tell me what you think. |
Other maps by this author
Comments
Pages: (0)
2013-04-17
Did you read my comment here?
What you think about?
btw, I mean that but never leaving your awesome and personal style macro! ;)
btw, I mean that but never leaving your awesome and personal style macro! ;)
You're at 09-0, well, that's really nice, finish this current column at the pace/difficulty you want (since is the ending of it and my suggestion it would not be appropriate here), and I hope to see some challenging column ender maps.
But my suggestion with love is as follows, why you not try to make super simple maps in your next upcoming 10's column? I mean simple and easy maps, much more easier than your usual, maybe conceptuals, or even simple highscoring maps, but trying to focus in where the fun would be highscoring hardly each map instead of completing it. I don't know if you get what kind of map I mean, but simple imagine in decreasing considerably your usual 'challenge' dose at mapping, to try to get the community more involved with your maps progressively, maybe some user find your maps a bit challenging to keep hooked or even above the average difficulty. You that I always like really challenging and complex maps, in fact they are more interesting, personal challenging and rewarding to complete or even getting a nice run, maps to keep forever and play them for more than 30 minutes, I always loved them, you know, I make some challenging maps too, and I think my average rate of difficulty is a bit above from other users, something similar to you. But seriously, would be really interesting make this test for your next column, not only to downrate a bit the general difficulty, which I think easier, simple and highscoring maps are also really cool to play from time to time or when you have not enough time, if not plus to a personal mapping experience to you. Would be awesome for these two reasons, I mean 5 minute maps, small maps, really open maps or flowy with very few enemies, even trying to make an episode focussed on a single enemy, I mean easy highscoreable minejumpers (i didn't see one of those from you), I mean simple challenge'esque but not as hard more easy, simple speedrun maps, even more episodic ones. What about making an episode limiting yourself the amount of objects to 20 or 30? What about some simple highscoring symmetryc maps? Just some ideas macrohenry.
Sincerely, would be really interesting to see that 'try to downrate the general difficulty' test in your next column.
Fondly your friend, zoasBE.
<3
But my suggestion with love is as follows, why you not try to make super simple maps in your next upcoming 10's column? I mean simple and easy maps, much more easier than your usual, maybe conceptuals, or even simple highscoring maps, but trying to focus in where the fun would be highscoring hardly each map instead of completing it. I don't know if you get what kind of map I mean, but simple imagine in decreasing considerably your usual 'challenge' dose at mapping, to try to get the community more involved with your maps progressively, maybe some user find your maps a bit challenging to keep hooked or even above the average difficulty. You that I always like really challenging and complex maps, in fact they are more interesting, personal challenging and rewarding to complete or even getting a nice run, maps to keep forever and play them for more than 30 minutes, I always loved them, you know, I make some challenging maps too, and I think my average rate of difficulty is a bit above from other users, something similar to you. But seriously, would be really interesting make this test for your next column, not only to downrate a bit the general difficulty, which I think easier, simple and highscoring maps are also really cool to play from time to time or when you have not enough time, if not plus to a personal mapping experience to you. Would be awesome for these two reasons, I mean 5 minute maps, small maps, really open maps or flowy with very few enemies, even trying to make an episode focussed on a single enemy, I mean easy highscoreable minejumpers (i didn't see one of those from you), I mean simple challenge'esque but not as hard more easy, simple speedrun maps, even more episodic ones. What about making an episode limiting yourself the amount of objects to 20 or 30? What about some simple highscoring symmetryc maps? Just some ideas macrohenry.
Sincerely, would be really interesting to see that 'try to downrate the general difficulty' test in your next column.
Fondly your friend, zoasBE.
<3
2013-02-09
Speedrun
More like 3 ;)
Demo Data |
---|
2013-02-08
speedrun
this is as fast as i could get. i have a feeling this isnt maxed though. i should keep trying.
good map!
good map!
Demo Data |
---|
2013-02-07
Speedrun :)
I think it's maxed but I could be wrong.
Demo Data |
---|
blue_rocks