Check
Author | Traveleravi |
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Tags | author:traveleravi easy rated |
Created | 2012-12-28 |
Last Modified | 2012-12-28 |
Rating |
4 by 7 people.
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Description | Bio challenged me to make 5 levels with only a ninja, an exit, and a trapdoor. And then to submit the one I liked the best here. He was very adamant about not submitting the other ones... However the others have potential and though I will not be submitting them here as they are now, perhaps with some work and enemies added and what not they can become what I believe is NUMA worthy...
Hopefully that won't be "defeating the purpose" of Bio's challenge or whatever. A challenge for anyone interested: Make this level better by adding enemies, mines and gold. Yay! Challenges for everyone. |
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Comments
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2012-12-28
AGD
Fun map :D
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2012-12-28
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...faster...
...i love the challenge idea bio presented to you, and you did a good job with it...
...ive finally used one of those tilesets you made for me! check it out the map is called Trav-isty. and my last few maps are worth check out too...
...i love the challenge idea bio presented to you, and you did a good job with it...
...ive finally used one of those tilesets you made for me! check it out the map is called Trav-isty. and my last few maps are worth check out too...
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2012-12-28
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2012-12-28
That's a great challenge.
The challenge that Bio proposed to you is awesome.
Speech itself hundreds of things, of N, of its essence, of a Ninja, an Exit and its switch, a magical trap-door, and above all, the interesting marvelous world and full of infinite possibilities of the tiles, beautiful grizzlies tiles. It's all an exercise in thinking, for the technique and for the artistic development. To really learn the essence of the endeless possibilities offered by different types of tile. And physics and mechanics of the game / ninja.
But above all, the most interesting and strongest thing in the challenge it's the rule or instruction to create 5 different maps and mandatory, only one of them to publish. This speaks about many things, but one very important is, that talks about the 'choice and discard' thing. Knowing or trying to know which one is the best. Again, wonderful challenge Bio proposed.
5aved only for that. ;)
Speech itself hundreds of things, of N, of its essence, of a Ninja, an Exit and its switch, a magical trap-door, and above all, the interesting marvelous world and full of infinite possibilities of the tiles, beautiful grizzlies tiles. It's all an exercise in thinking, for the technique and for the artistic development. To really learn the essence of the endeless possibilities offered by different types of tile. And physics and mechanics of the game / ninja.
But above all, the most interesting and strongest thing in the challenge it's the rule or instruction to create 5 different maps and mandatory, only one of them to publish. This speaks about many things, but one very important is, that talks about the 'choice and discard' thing. Knowing or trying to know which one is the best. Again, wonderful challenge Bio proposed.
5aved only for that. ;)
2012-12-28
AGD.
Faster
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2012-12-28
I think your challenge at the end
kind of also defeats the purpose. It shoudn't need to be made better by adding enemies. doing so should actually make the map worse. otherwise you aren't doing Bio's challenge right.
AGD:
AGD:
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BionicCryonic
Hopefully that won't be "defeating the purpose" of Bio's challenge or whatever.