NUMA

A Minejumper with ATTITUDE!!!

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Author 123leonidas321
Tags action attitude author:123leonidas321 challenge fun minejumper unrated
Created 2012-12-19
Last Modified 2012-12-19
Rating 2 more votes required for a rating.
Map Data

Description This is my first minejumper. It has more than what you may think at first... it is fun, enjoyable to try to agd, and has attitude!

Other maps by this author

Thumbnail of the map 'Intersection' Thumbnail of the map 'Supreme Pizza!' Thumbnail of the map 'Parietal: The Sequel' Thumbnail of the map 'Star Thingy' Thumbnail of the map 'Highrise' Thumbnail of the map 'Mind Games'
Intersection Supreme Pizza! Parietal: The Sequel Star Thingy Highrise Mind Games

Comments

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although this is pretty good for a first minejumper. my first minejumper was terrible (i made it years ago so i havn't submitted it here) if you ever need help with another minejumper, just ask me or destiny. ill be happy to help:D

as of your first

this is not horribly hard and nice placed mines.
So its great actually

Sorry guys

It's my first minejumper... I guess I learned a lot though!

destiny

is just right
Never hide trapdoors from the player, unless their impact on gameplay is subtle. Don't make things happen that the player can't predict, or react to. Don't trap players with trapdoors. Don't make a map stupidly long /and/ stupidly hard. Don't put mines within a c-snap of each other. Don't put mines on the slope of a 2/3 tile if you want the player to walljump from the back of it - the mine can detonate through the block. Don't make the player jump through normal doors in tricky areas. Don't put trapdoor triggers/gold directly on a one-way platform - it can bug out the platform and make the player fall through. Don't put a door switch down every side path - if you place a bit of gold (but no switch) the player can decide if they want the additional challege or not. It also makes the highscore route and speedrun route differ greatly - that means there are more ways to have fun on your map.

A lot of the jumps in this map are very creative, and i like your use of launchpads in conjunction with the minejumper genre. With a bit of polish and some nice tiles you could make something great with that creative mine of yours ^^
is the ninja next to the title of the map